In Kiln, Creating "Weird Little Guys" Is More Important Censorship
Kiln director Derek Brand discusses Double Fine's approach to player creativity and content moderation in the pottery party brawler. The game prioritizes enabling players to express themselves, offering moderation tools as options rather than limitations. Brand also touches on the game's development, its multiplayer-focused nature, and the support from Microsoft and Rare.
Gamespot
- Entities
- Microsoft
- Player Creativity
- DoubleFine
- Xbox
- Matt Booty
- Game Design
- Multiplayer
- Kiln
- Content Moderation
- Asha Sharma
- Phil Spencer
- Live Service
- Derek Brand
- Rare
Original source
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