"It has to be more over the top, more insane, more in your face" - Rockstar explains why GTA 6 doesn't satirise real-world events
Rockstar Games explains its approach to satire in Grand Theft Auto 6, opting to create its own exaggerated world rather than directly satirizing real-world events to avoid dating the game. Senior vice president of narrative Rupert Humphries detailed how the team builds a living world through in-game media and exaggerated cultural commentary, aiming for a more over-the-top and insane experience.
- Entities
- Person: Rob Nelson
- Company: Rockstar North
- Topic: Satire
- Game: Red Dead Redemption 2
- Person: Rupert Humphries
- Game: Grand Theft Auto 6
- Topic: Game Development
- Company: Rockstar Games
- Game: Grand Theft Auto IV
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