"It meant we got the design right": Resident Evil Requiem's producer on the DLSS5 Grace Ashcroft debacle
Resident Evil Requiem's producer Masato Kumzawa views the negative community reaction to Nvidia's DLSS 5 technology, which altered character Grace Ashcroft's appearance, as a positive sign that the original character design was well-received. Game director Koshi Nakanishi also commented on the character's relatability and emotional expressiveness resonating with players. The discussion touches upon the controversy surrounding AI-generated assets in games.
- Entities
- Person: Masato Kumzawa
- Game: Resident Evil Requiem
- Topic: AI Upscaling
- Topic: Game Design
- Person: Koshi Nakanishi
- Person: Jensen Huang
- Company: Capcom
- Company: NVIDIA
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