"It's not that we don't care about PC" - Former Rockstar developer suggests why GTA 6 is only coming to consoles at launch
Former Rockstar producer John Ricchio explained that Grand Theft Auto 6's initial launch on PlayStation 5 and Xbox Series X/S, rather than PC, is due to the development strategy of optimizing for console constraints first. He noted that scaling down for consoles is more efficient than extending from a PC build, and that resource allocation decisions often prioritize core platform development over immediate PC ports.
Eurogamer
- Entities
- John Ricchio
- Max Payne
- Red Dead
- Take-Two Interactive
- Grand Theft Auto 6
- PlayStation 5
- Xbox Series X
- Grand Theft Auto 5
- PC
- Game Development
- Rockstar Games
- Platform Strategy
Original source
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