"It's not that we don't care about PC" - Former Rockstar developer suggests why GTA 6 is only coming to consoles at launch
Former Rockstar producer John Ricchio explained that Grand Theft Auto 6's initial launch on PlayStation 5 and Xbox Series X/S, rather than PC, is due to the development strategy of optimizing for console constraints first. He noted that scaling down for consoles is more efficient than extending from a PC build, and that resource allocation decisions often prioritize core platform development over immediate PC ports.
- Entities
- Person: John Ricchio
- Game: Max Payne
- Game: Red Dead
- Company: Take-Two Interactive
- Game: Grand Theft Auto 6
- Platform: PlayStation 5
- Platform: Xbox Series X
- Game: Grand Theft Auto 5
- Platform: PC
- Topic: Game Development
- Company: Rockstar Games
- Topic: Platform Strategy
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