Skip to content
feed.gg
ign.com
IGN
Read at ign.com ↗
interview

Ken Levine Explains Why Judas Isn't Focused on Cutting-Edge Tech

BioShock developer Ken Levine discussed his upcoming game Judas, explaining that his creative focus is not on cutting-edge technology or ultrarealism. He emphasized his preference for prioritizing other aspects of game development over pushing graphical boundaries.

Article tone: Neutral

This article was reported and published by ign.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.

Read at ign.com ↗