Kingdom Come: Deliverance 2 devs were "experimenting" for the first game, but came armed with knowledge and about 100 more staff members for the sequel: "It had to stand taller"
Warhorse Studios' lead designer Prokop Jirsa stated that the development of Kingdom Come: Deliverance 2 benefited from the lessons learned during the first game's experimental phase. The sequel features a larger team of approximately 100 staff members and aims to be a more accomplished experience while retaining the series' uncompromising nature.
- Entities
- Game: Kingdom Come: Deliverance
- Person: Prokop Jirsa
- Company: Warhorse Studios
- Topic: Game Development
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