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Late Nintendo president Satoru Iwata never wanted tons of Mario and Zelda sequels because that's "not the kind…

Late Nintendo president Satoru Iwata believed that focusing solely on sequels would make the company appear conservative and unwilling to take risks. He emphasized the importance of both serving the fanbase with classic experiences and introducing new gameplay styles to attract broader audiences. This philosophy is seen as a driving force behind Nintendo's successful platforms like the Wii and DS, and continues to influence modern titles like Super Mario Odyssey and The Legend of Zelda: Breath of the Wild.

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