"Machines that weren't game machines before will become game machines": Take-Two CEO predicts that streaming will help fix the industry's hardware pricing problem
Take-Two Interactive CEO Strauss Zelnick predicts that cloud gaming will become mainstream within three years, potentially alleviating issues with high hardware costs. He believes this shift will expand the addressable market for games, especially in less affluent regions. Zelnick also noted the increasing importance of PC as a gaming platform and expressed optimism about advancements in network technology addressing latency concerns, despite past failures like Google Stadia.
Rock Paper Shotgun
- Entities
- Strauss Zelnick
- Take-Two Interactive
- Grand Theft Auto
- PC
- Rockstar Games
- Hardware Pricing
- Cloud Gaming
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