Marvel's Wolverine physical sales show why Sony are wrong to abandon discs
Physical sales of Marvel's Wolverine, particularly in Europe where 51% of copies were boxed, demonstrate a continued demand for physical media that contradicts Sony Interactive Entertainment's decision to abandon discs. While overall spending on new physical software has seen growth, this is largely driven by game-key cards on Nintendo Switch, not traditional discs.
- Entities
- Topic: Physical Media
- Game: Until Dawn 2
- Game: Star Wars: Zero Company
- Platform: Nintendo Switch
- Topic: Digital Sales
- Game: God of War Laufey
- Game: Marvel's Wolverine
- Company: Sony Interactive Entertainment
- Game: EA SPORTS College Football 26
- Game: Madden NFL 26
- Game: Grand Theft Auto 6
- Game: NBA 2K26
- Platform: PlayStation 5
- Company: Bandai Namco Entertainment
- Game: Ace Combat 8: Wings of the Ve
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