Marvel’s Wolverine preview and interview - ‘it's not a game for everyone’
Insomniac Games co-director Mike Daly discusses Marvel's Wolverine, addressing online criticism and explaining the game's design choices. He emphasizes that the game prioritizes feeling like Wolverine and telling his story, leading to a more focused, linear experience rather than an open world. Daly also touches on Insomniac's efficient development process, attributing it to multiple game development, strong collaboration, and exclusive focus on PlayStation 5 technology.
Metro UK
- Entities
- Marvel's Spider-Man 2
- Marvel's Spider-Man: Miles Morales
- James Stevenson
- Marvel's Wolverine
- Sony Interactive Entertainment
- PlayStation 5
- Insomniac Games
- Game Design
- Action Game
- Stealth
- Mike Daly
- Marvel
Original source
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