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James Stevenson

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Retro GamerPositive

Marvel's Wolverine finally lets you turn off overbearing Scent Trails for side content, but "story-critical senses will still appear in the world"

Insomniac Games has released an update for Marvel's Wolverine that allows players to disable certain overbearing gameplay elements like Scent Trails for collectibles and audio cues for Material Crates. However, 'story-critical senses' will remain enabled. The update also addresses bugs and includes sales figures showing the game sold 1.9 million copies in three days, surpassing Death Stranding 2's lifetime PlayStation 5 revenue.

GamespotNeutral

Wolverine Dev Denies Using GenAI After Weird-Looking In-Game Sign Discovered

Insomniac Games has denied using generative AI for assets in Marvel's Wolverine following the discovery of a peculiar in-game bathroom sign. Community and marketing director James Stevenson clarified it was a "UV map bug" with a fix in development. While Insomniac used machine-learning for Spider-Man 2, AI-generated assets are reportedly not being used in Wolverine.

EurogamerNegative

Wolverine developer Insomniac denies using generative AI after fans spot strange restroom sign

Insomniac Games has denied using generative AI in the development of Marvel's Wolverine after fans pointed to a peculiar restroom sign. Community director James Stevenson stated it was a "UV map bug" and confirmed no AI assets are present in the game. This comes as other studios like Level-5 have admitted to using AI, highlighting the ongoing debate in the industry.

Gaming BoltNeutral

Marvel’s Wolverine Doesn’t Have AI-Generated Assets, Insomniac Clarifies After Fans Spot Odd Sign

Insomniac Games has clarified that Marvel's Wolverine does not feature AI-generated assets, addressing fan concerns sparked by a visual bug on a bathroom sign. Community and marketing director James Stevenson confirmed the issue was a UV map bug with a fix coming. The studio is also looking into options for players to disable scent trails, a navigation element that has drawn criticism.

Escapist MagazineNeutral

Marvel’s Wolverine Bathroom Sign Bug Isn’t AI, Insomniac Says

Insomniac Games has clarified that a garbled bathroom sign in Marvel's Wolverine is a UV-map bug, not an AI-generated asset. The studio confirmed that a fix is planned for the PlayStation 5 exclusive, addressing online speculation about the use of AI in development.

Last Word GamingNegative

Wolverine Patch Coming Soon After Tepid Launch Reactions

Insomniac Games is reportedly working on a patch for Wolverine following mixed reactions to the game's launch, particularly concerning cosmetic options. Community and Marketing Director James Stevenson has engaged with players on social media regarding suit variants, suggesting that fan feedback on cosmetic changes, such as a sleeveless "MCU suit" variant, may be implemented.

Metro UKNegative

Wolverine dev is ‘cooking hard’ on fixes after viral fart gas complaints

Insomniac Games has acknowledged player feedback regarding the 'fart gas' scent trail mechanic in its new Wolverine game for PlayStation 5. Community director James Stevenson stated the team is actively working on refinements, though specific updates are not yet detailed. The game has received a lukewarm critical reception, with some players and critics finding the scent trail obtrusive.

Wolfs Gaming BlogPositive

Insomniac May Be Cooking Up Changes to Wolverine’s Infamous Fart Trail

Insomniac Games is reportedly already working on changes for Marvel's Wolverine following player feedback received since its launch. Community director James Stevenson indicated on X that the team is actively listening to players, with a humorous mention of a 'fart trail' potentially being addressed.

Retro GamerNegative

Marvel's Wolverine dev Insomniac has "been cooking hard" in response to negative feedback: "We have…

Insomniac Games community director James Stevenson acknowledged player feedback regarding Marvel's Wolverine, stating the team is actively working on improvements. The game has received mixed reviews, with some critics citing issues that detract from its overall quality, especially in a competitive release window and amidst broader concerns about Sony's recent business decisions.

Gaming BoltNeutral

Marvel’s Wolverine Team is “Actively” Gathering Feedback to “Further Refine” the Experience

Insomniac Games is actively gathering player feedback to refine the experience in Marvel's Wolverine, which has received mixed reviews despite praise for its presentation and characterization. While the PlayStation 5 exclusive is lauded for its narrative and performances, criticisms have been leveled at its linear structure and gameplay elements like scent trails.

Gaming BoltNeutral

Marvel’s Wolverine Voice Actor is Proud of Having Voiced Logan Despite Criticisms

Liam McIntyre, the voice actor for Logan in Marvel's Wolverine, expressed pride in his performance despite the game's divisive reception. He drew parallels to his earlier career, noting his experience with beloved characters and criticism. Insomniac Games and Marvel Games thanked him for his work, and the developer is actively gathering player feedback to refine the experience.

Gaming BoltNeutral

Marvel’s Wolverine Doesn’t Display Scent Trails All the Time, Says Community Director

Insomniac Games' community director James Stevenson clarified that the scent trail mechanic in Marvel's Wolverine is not always active and represents Logan's tracking abilities. This addresses discussions stemming from reviews that questioned its presence in accessibility options. The game is set to launch exclusively on PlayStation 5.

Metro UKPositive

Marvel’s Wolverine preview and interview - ‘it's not a game for everyone’

Insomniac Games co-director Mike Daly discusses Marvel's Wolverine, addressing online criticism and explaining the game's design choices. He emphasizes that the game prioritizes feeling like Wolverine and telling his story, leading to a more focused, linear experience rather than an open world. Daly also touches on Insomniac's efficient development process, attributing it to multiple game development, strong collaboration, and exclusive focus on PlayStation 5 technology.

Retro GamerNeutral

"It's a relentless onslaught": As Marvel's Wolverine faces backlash, Insomniac community lead calls out social media algorithms for pushing "negativity"

Insomniac Games' director of community and marketing, James Stevenson, has criticized social media algorithms for amplifying negativity surrounding Marvel's Wolverine. Despite preview content receiving positive feedback, online criticism, particularly regarding gameplay linearity and boss battles, has been amplified. Stevenson also noted that some players are using official PlayStation posts to express anger over the discontinuation of physical game discs, a separate issue from Insomniac's development.

GamespotNeutral

Marvel’s Wolverine Is Another Victim Of The Internet’s Endless Gaming Negativity

The upcoming game Marvel's Wolverine is facing online criticism, with some labeling it 'dead on arrival' due to its linear single-player design. Insomniac Games' community director James Stevenson has spoken out against the toxic algorithms on platforms like X that amplify negativity, impacting developer mental health and creating a distorted perception of player sentiment. Despite the online discourse, early previews suggest Wolverine will be a strong addition to Insomniac's library, with a limited-edition PlayStation 5 bundle also announced.