'Maybe you win the battle but lose the war because you put all your resources into one battle' — Warhammer 40,000: Dawn of War 4 creative director says King Art Games 'wanted battles to take a while' so borrowed from the original strategy game's systems
Warhammer 40,000: Dawn of War 4 creative director Jan Theysen explained that the team drew inspiration from the original Dawn of War for its RTS systems, aiming for longer, more strategic battles. He highlighted the on-field reinforcement feature as a key element that brings macro-management and economy into combat, a system they initially found odd but grew to love.
- Entities
- Game: Warhammer 40,000: Dawn of War II
- Person: Jan Theysen
- Topic: Game Design
- Platform: PC
- Topic: Real-Time Strategy
- Company: King Art Games
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