Real-Time Strategy
Ongoing coverage on Real-Time Strategy.
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Relic thought Company of Heroes 3's ambitious dynamic campaign would eventually come together, but it didn't:…
Relic Entertainment's CEO Justin Dowdeswell reflects on the ambitious but ultimately unsuccessful dynamic campaign in Company of Heroes 3. Despite the game's RTS battles remaining strong and a second traditional campaign being excellent, the dynamic Italian campaign failed to meet expectations due to a lack of polish and dynamism, leading to mixed player reception. Relic has continued to support the game with updates and DLC, and a remaster of the original Company of Heroes is planned for 2027.
StarCraft general manager says 'tension' was the key to designing a StarCraft game from a first-person perspective — 'Every shot matters. Everything you do matters'
StarCraft general manager and creative director Dan Hay discussed the design philosophy behind the upcoming first-person shooter entry in the series, emphasizing the crucial role of 'tension' in creating a dangerous and engaging combat experience. Unlike the original real-time strategy games, this new perspective requires players to actively protect themselves, making every action feel significant.
Total War: Shogun 2 Complete Edition Announced. Launches for PC on October 13th
Creative Assembly and Sega have announced the Total War: Shogun 2 Complete Edition for PC, launching October 13th. This package includes the base game and all previously released downloadable content, featuring support for 1440p and 4K visuals, modernized controls, and over 50 new playable factions.
Experiencing BlizzCon 2026 and the returns of Starcraft, Diablo, and Warcraft
Blizzard Entertainment celebrated the return of BlizzCon with numerous announcements, including World of Warcraft: Forever, a new Starcraft open-world shooter, Diablo 5, and updates for Warcraft 3 and Overwatch. The event also highlighted the company's integration as a Microsoft subsidiary and celebrated anniversaries for Overwatch and Diablo.
Blizzard says designing a StarCraft open-world shooter presents specific challenges in scale and perspective — 'If you're 10 feet tall and you're wearing something that weighs 1,000 pounds, doors are a challenge'
Blizzard Entertainment's StarCraft general manager Dan Hay discussed the unique challenges of transitioning the franchise from real-time strategy to an open-world shooter. Specific hurdles included designing for a 10-foot-tall player character and the perspective shift required for large structures like barracks.
Blizzard says StarCraft will have the same 'gritty' atmosphere and be inspired by the 'interstellar western' of the original RTS — 'Our real world has asymmetry to it, and so I think leveraging that and putting that into this world was key for us'
Blizzard Entertainment aims to recapture the gritty, interstellar western atmosphere of the original StarCraft for its upcoming title, which will be a story-driven open-world shooter. General manager Dan Hay emphasized leveraging the asymmetry of the real world to create a more grounded feel, while associate manager Annalee Hartling described the new trailer's reveal as an emotional experience.
Kingmakers Showcases Intense, Chaotic Battles In New Gameplay Deep Dive
Kingmakers showcases its blend of shooter and real-time strategy gameplay in a new deep dive, featuring chaotic battles with tens of thousands of soldiers and modern weaponry clashing with historical settings. While the game lacks a release date after a year-long delay, players can request access to a Steam playtest.
Kingmakers – 12 Minute Gameplay Overview Deep Dive
A 12-minute gameplay overview for Kingmakers, an upcoming medieval action-strategy sandbox game, has been released. The developers detail the game's story, combat, settlement management, and real-time strategy mechanics, highlighting the ability to lead thousands of soldiers in simulated battles with a mix of medieval and modern weaponry.
This week in PC games: become a magic girl in Kernel Hearts, a dog commando in Fright Train, or a capital class warship in Sublight
This week's PC game releases include a variety of genres. Players can become a magical girl in Kernel Hearts, a dog commando in Fright Train, or command a capital class warship in Sublight. Other notable titles include roguelites like Dunebound Tactics and Fleetbreakers, action RPGs like Dimraeth, and puzzle games like United Heist Facility Zero.
Creative Assembly tror inte på myten att RTS och handkontroll inte hör ihop
Creative Assembly believes the myth that Real-Time Strategy games cannot work well with a controller is false, and their implementation for Total War: Warhammer 40,000 on PlayStation 5 and Xbox Series X/S proves it. The developers stated that the control scheme and combat system were developed concurrently, and they are proud of the technical achievements.
StarCraft: Release Date, Gameplay, And Everything We Know
Blizzard Entertainment has revealed a new StarCraft game, shifting from its real-time strategy roots to an open-world shooter. The game is targeting a 2030 release and will focus on single-player and co-op experiences, with players stepping into the role of a Dominion Marine. While platforms are unconfirmed, PC is a safe bet, with potential for next-generation consoles like PlayStation 6 and its Xbox successor.
A StarCraft open-world shooter that's "Deadwood in space", Diablo 5, and a new classic-ish World of Warcraft branch out this year make up Blizzard of reveals
Blizzard Entertainment revealed several upcoming titles at BlizzCon, including a StarCraft open-world shooter set for 2030, Diablo 5 in 2029, and World of Warcraft: Forever, a new branch of the MMO launching November 4th. The StarCraft game, led by former Far Cry producer Dan Hay, is described as "Deadwood in space," while Diablo 5's announcement aims to gather early fan feedback. Support for Diablo 4 will continue, but no further expansions are planned.
New StarCraft title to launch in 2030, will be an open-world FPS
Blizzard Entertainment announced at BlizzCon 2026 that the next StarCraft title will be an open-world first-person shooter, scheduled for release in 2030. This marks a significant departure from the franchise's real-time strategy roots. The game will feature a standalone story with a definitive ending, and Blizzard also revealed Diablo 5 for Spring 2029 and World of Warcraft: Forever.
Blizzard announces single-player StarCraft and Diablo 5 but there's bad news
Blizzard announced new installments for StarCraft and Diablo at BlizzCon 2026, but with distant release dates. The new StarCraft will be an open-world shooter focusing on single-player, targeting a 2030 launch, while Diablo 5 is set for Spring 2029. The company president stated these early announcements aim to convey confidence in future projects, despite Blizzard's history of delays.
Blizzard explains why it's revealing StarCraft and Diablo 5 release dates so far away: "We want to convey confidence in some of our biggest bets"
Blizzard Entertainment has announced release dates for Diablo 5 (spring 2029) and a new StarCraft open-world shooter (2030), a departure from their usual 'done when it's done' approach. President Johanna Faries stated this is to "convey confidence in some of our biggest bets." The company also revealed World of Warcraft: Forever, a Diablo Netflix series, and other updates, amidst ongoing Microsoft layoffs.
StarCraft general manager says the shift to open-world shooter came about because 'Every time we drew a picture or…
The StarCraft franchise is shifting from its traditional real-time strategy genre to an open-world shooter. General manager Dan Hay explained that this change emerged organically from team discussions focusing on ground-level experiences, narrative, and exploration. The next StarCraft game is slated for a 2030 release.
You’ll Fight The Protoss In StarCraft, Too, Don’t Worry
Blizzard Entertainment's upcoming StarCraft game will feature the Protoss faction, despite their absence from the initial reveal trailer. Creative director Dan Hay confirmed that all three factions will be present and interact with each other, emphasizing distinct gameplay flavors for the Protoss, Zerg, and Terrans. The game will adopt a third-person perspective and focus on a single-player campaign.
The StarCraft Shooter Is A Third-Person Game, And Blizzard Insists That You Have To Feel “Powerful”
Blizzard Entertainment has revealed that the new StarCraft game will be a third-person shooter, a departure from the franchise's real-time strategy roots. Game GM Dan Hay emphasized the importance of making players feel powerful and seeing their customizable armor. The game is currently planned for a 2030 release and will focus on single-player experiences.
Discussing 20 years of Company of Heroes with the team carrying its torch into the future
This article reflects on 20 years of the Company of Heroes real-time strategy franchise, discussing its origins, evolution, and the challenges faced by developer Relic Entertainment. It highlights key titles like the original Company of Heroes, Company of Heroes 2, and the troubled launch of Company of Heroes 3, while also touching on the studio's recent independence and future prospects.
StarCraft, Diablo 5 and WoW Forever Define BlizzCon 2026
Blizzard Entertainment unveiled a significant lineup of new games and updates at BlizzCon 2026, including a new StarCraft open-world shooter targeting 2030 and Diablo 5 for 2029. World of Warcraft Forever, a remastered version of the original game, will launch November 4. The event also featured new content for Diablo 4, Overwatch, Warcraft 3, Hearthstone, and Heroes of the Storm, alongside a Diablo animated series.