Real-Time Strategy
Ongoing coverage on Real-Time Strategy.
Latest coverage
Dawn of War 4 may be the most generous RTS I've played
Dawn of War 4 is shaping up to be an incredibly generous Real-Time Strategy game, offering players numerous options to tailor their experience, including a skip mission button and extensive skirmish mode customization. Developer King Art Games, led by director Jan Theysen, emphasizes player fun over a rigid vision, incorporating elements from previous titles and promising extensive post-launch support. The game aims to be accessible to new RTS players while still offering depth for veterans, with a strong commitment to its Warhammer 40,000 setting.
Age of Empires 4: Raiders of the North release countdown — Exact date and time
The release countdown for Age of Empires 4: Raiders of the North has begun, with the exact date and time for the expansion's launch being detailed. This content focuses on the 'Battle of the north'.
'We ended up with four really big campaigns and 70 missions. It's insane' — Warhammer 40,000: Dawn of War 4 creative director says King Art's ideas 'snowballed' after deciding on four faction campaigns with branching stories
King Art Games co-founder and creative director Jan Theysen revealed that Warhammer 40,000: Dawn of War 4 will feature four distinct faction campaigns and approximately 70 missions. The decision to focus on individual factions was made early in development to provide a more immersive and cinematic experience, with ideas snowballing into branching storylines and extensive content.
Warhammer 40,000: Dawn of War 4 Touts Over 70 Campaign Missions in New Overview Trailer
Warhammer 40,000: Dawn of War 4 is set to feature the franchise's largest campaign yet, with over 70 missions across four distinct factions. The game promises an immersive and addictive experience, with an overview trailer highlighting the Space Marines and Necrons.
'Maybe you win the battle but lose the war because you put all your resources into one battle' — Warhammer 40,000: Dawn of War 4 creative director says King Art Games 'wanted battles to take a while' so borrowed from the original strategy game's systems
Warhammer 40,000: Dawn of War 4 creative director Jan Theysen explained that the team drew inspiration from the original Dawn of War for its RTS systems, aiming for longer, more strategic battles. He highlighted the on-field reinforcement feature as a key element that brings macro-management and economy into combat, a system they initially found odd but grew to love.
Vote now: The Mammoth Tank and Priest go head-to-head to determine the best RTS unit of all time
A month-long Real-Time Strategy (RTS) tournament has narrowed down its contenders to the Mammoth Tank from Command & Conquer: Red Alert and the Priest from Age of Empires. The article details the final matchup and encourages readers to vote for the best RTS unit of all time.
Warhammer 40,000: Dawn of War IV Looks To Right The Wrongs Of Its Predecessor | Preview
King Art Games is developing Warhammer 40,000: Dawn of War IV as a modern take on the original game, incorporating lessons learned from the second and third installments. The preview suggests the game aims to improve upon its predecessors.
Burggeist slated for Nintendo Switch 2
Ghrian Studio's action strategy game Burggeist is slated for release on Nintendo Switch 2 on October 27, 2026, according to an eShop listing. The game features real-time combat where players must search for resources and utilize height differences and terrain for tactical advantage.
Dawn of War 4 clearly loves the Warhammer 40K strategy games that came before, but it misses that they loved to reinvent themselves
Dawn of War 4, developed by King Art Games, is a competent but unexciting Real-Time Strategy game that feels dated due to its reverence for the original 2004 title. While it offers unit customization and improved visuals, it struggles with managing large armies and making meaningful tactical choices, a weakness inherited from its predecessor. The Adeptus Mechanicus campaign shows more promise with tactical unit specialization, but ultimately succumbs to the same 'bolter-blob' strategy that plagues the Ork campaign.
I've played 2 of Dawn of War 4's campaigns, and they're everything I hoped they'd be
The author has played two campaigns, Orks and Adeptus Mechanicus, for Warhammer 40,000: Dawn of War 4 and is highly impressed, alleviating fears stemming from Dawn of War 3. Both campaigns offer distinct experiences with unique missions and characters, featuring engaging mechanics like wargear customization and a robust cover system.
Warhammer 40,000: Dawn of War 4 – Detailed Impressions of the Necron and AdMech Factions | IGN Preview
The preview of Warhammer 40,000: Dawn of War 4 highlights the distinct gameplay styles of the Necron and Adeptus Mechanicus factions. Their unique methods of controlling space are noted as engaging additions compared to the Orks and Space Marines. The campaign's second chapter is also mentioned as bringing the story together.
Warhammer 40,000: Dawn of War IV Looks To Right The Wrongs Of Its Predecessor
Warhammer 40,000: Dawn of War IV aims to rectify the missteps of its predecessor, Dawn of War III, by returning to the series' roots with a focus on robust base-building and engaging real-time strategy mechanics. Developed by King Art Games, the preview build suggests a faithful melding of the original Dawn of War and Dawn of War II's best elements, offering a more active and strategic experience.
Sega pulls Total War Shogun 2 Complete Edition and returns the original title after furious fan backlash
Sega and Creative Assembly have removed Total War: Shogun 2 - Complete Edition from sale and reinstated the original 2011 title following intense fan backlash. Players criticized the remaster for its use of generative AI in visuals, reported bugs, and poor performance. The companies acknowledged the issues and are investigating improvements for the Complete Edition's eventual return.
Semifinals: The brutal war to determine the best RTS unit of all time needs your votes
This article discusses the semifinals of a reader-voted competition to determine the greatest Real-Time Strategy (RTS) unit of all time. It highlights the matchups between iconic units like the Mammoth Tank from Command & Conquer: Red Alert and the Pride of Hiigara from Homeworld 2, as well as the Executor Super Star Destroyer from Star Wars: Empire at War against the Priest from Age of Empires. The author expresses personal disappointment over some unit eliminations while encouraging readers to cast their votes.
Legendary composer Frank Klepacki says the RTS genre isn't dead, but he would like to see devs get a little more…
Composer Frank Klepacki argues that the real-time strategy genre is not dead, but rather has seen its popularity ebb and flow like other genres. He believes a lack of risk-taking by big-budget developers has contributed to the genre's diminished presence, though many traditional RTS games and their successors continue to be released and played.
Ben Affleck lost 3 years to Starcraft, has strong Valorant opinions, and mourns RTSes as a genre, so there's solid…
Actor Ben Affleck reflected on his past gaming habits, admitting that Starcraft consumed three years of his life after he became famous. He also shared his opinions on Valorant, finding it a great game but admitting he gets
Warhammer 40,000: Dawn of War 4 Drops In-Depth Look At The Space Marines In Action
This preview of Warhammer 40,000: Dawn of War 4 showcases the Space Marines, specifically the Blood Ravens and Dark Angels factions. The article highlights their combined tactics, with Ravens acting as scouts and infiltrators, while Dark Angels provide heavy firepower. The gameplay demonstration emphasizes the strategic depth and potential for devastating attacks using various units and War Engines.
You don't just paint the map your colour in new WW2 RTS Battleplan, you redraw the frontline with a pencil and hope your troops do the rest
Battleplan, a new World War 2 real-time strategy game from Foolish Mortals Games, allows players to redraw the frontline by drawing orders on a map. The game features detailed unit modeling, army customization, and a single-player campaign with 11 historical missions set on the Western Front. The developers plan to expand the game post-launch with new content and features.
Defilade Brings Back Classic Red Alert and Generals RTS Gameplay With Smarter Soldiers and Destructible Battlefields
Defilade is an upcoming real-time strategy game from RBGames that aims to revive classic RTS gameplay inspired by Command & Conquer: Red Alert 2 and Command & Conquer: Generals. It features intelligent soldiers that utilize cover and can rescue teammates, along with fully destructible environments that reshape the battlefield. The game is listed as coming soon on Steam.
Company of Heroes 3 drops a bumper update, including a new game mode for Last Stand
Company of Heroes 3 and its Final Stand expansion are receiving a significant 3.0 update, adding new maps, weather effects, AI improvements, and a new three-player mode for Final Stand. The update also introduces new abilities, passives, and enemies, with refreshed classic maps and enhanced visuals.