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'Millimeters matter:' Making the Steam Controller 'just work' on day one

Valve designers Lawrence Yang and Jeremy Slocum discuss the design philosophy behind the Steam Controller, emphasizing the importance of user experience and a seamless 'time to game' factor. They explain how lessons learned from the original Steam Controller and the success of the Steam Deck informed improvements to button inputs, charging, and overall usability, aiming for a familiar experience for PC gamers.

Article tone: Very positive
Lead image for “'Millimeters matter:' Making the Steam Controller 'just work' on day one”, published by gamedeveloper.com
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