Hardware Design
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Valve had next-gen VR 'headsets ready three, four years ago and they were big, bulky devices' but went back to the drawing board after actually putting them on
Valve engineers Joy Lyons and Jeremy Selan revealed that the company had VR headsets ready three to four years ago, but they were large and bulky. Valve went back to the drawing board to create a more comfortable and lightweight design, eventually leading to the Steam Frame. The team leveraged learnings from the Steam Deck and software advancements like Proton to enable PC VR streaming and Android game compatibility.
How Xbox controllers have changed in the last 25 years
Over its 25-year history, Microsoft's Xbox controllers have maintained core design elements like the familiar ABXY buttons and offset thumbsticks. The article details the subtle but significant changes made to the controller's design throughout its evolution.
The tablet hiding in Lenovo’s leaked Googlebook lineup is the real story
Leaked information reveals Lenovo is developing a tablet for Google's 'Googlebook' initiative, which was previously thought to be laptop-only. The tablet features a kickstand and detachable keyboard, bearing resemblance to the IdeaPad Pro Gen 2. The article questions how Googlebook features, designed for mouse and voice input, will translate to touch interfaces on this new tablet.
Nintendo designed the DS and Wii to normalize "being a gamer" says Shigeru Miyamoto: "We don't say…
Nintendo executive Shigeru Miyamoto explained that the Nintendo DS and Wii were designed to normalize "being a gamer" and attract a wider audience, contrasting with the GameCube's perception as a console solely for dedicated players. He discussed how the company analyzed sales data and concluded that unique, accessible hardware interfaces were key to expanding the market beyond traditional gamers.
The reason why the MacBook Air doesn't need a fan
The MacBook Air does not require a fan due to the efficient performance of Apple Silicon, which manages heat effectively without active cooling. This design choice contributes to the device's quiet operation and sustained performance.
A night of Walkabout Mini Golf with friends reminded me of one of the biggest flaws with the Meta Quest VR headsets
A virtual reality session playing Walkabout Mini Golf highlighted a significant design flaw in Meta Quest headsets, specifically the single USB-C port. This limitation prevents simultaneous PC connectivity via Link Cable and charging, a problem affecting both the Meta Quest 2 and the newer Meta Quest 3, potentially impacting future devices like the Steam Deck.
Samsung's Galaxy Z Fold 8 has a new wider design
Samsung has introduced a new base model for its Galaxy Z Fold 8, featuring a wider design compared to previous iterations. This marks a notable shift in the device's physical form factor.
Talking Point: Switch 2 Console Special Editions - What Would You Like To See?
This article discusses the potential for special edition models of the upcoming Nintendo Switch 2 console. It contrasts the subdued launch colors with the more vibrant options of the original Switch and explores fan desires for themed consoles, citing examples like Animal Crossing and The Legend of Zelda. The piece also touches on the economic factors that might influence Nintendo's decision to release new hardware variants.
Nintendo confirms revised Switch 2 console with replaceable battery for EU consumers
Nintendo has announced a revised Nintendo Switch console for the European market featuring replaceable batteries to comply with upcoming EU legislation. This change, affecting models starting with BEE, aligns with a 2023 law requiring accessible batteries by 2027, aiming to reduce the environmental impact of electronics.
Xbox unveils retro-inspired console and controller to celebrate its 25th anniversary, and they're launching this November
Microsoft is celebrating the 25th anniversary of Xbox with a special transparent green Xbox Series X console and a matching Xbox Wireless Controller. These retro-inspired designs, officially titled the Xbox Series X25 Limited Edition, draw inspiration from the original Xbox and will be available for purchase in November. Both the console and controller feature design elements that pay homage to classic Xbox hardware and branding.
Nintendo's finally developing replaceable batteries, so we presumably won't have to bin a Switch because the battery conked out
Nintendo has announced plans to develop hardware with replaceable batteries, including its Nintendo Switch consoles, in response to new EU regulations aimed at reducing electronic waste. This change, expected to take effect by February 2027, will allow consumers to replace batteries more easily, potentially extending the lifespan of devices and reducing the need for full replacements.
Google shares Fitbit Air blueprints so you can 3D print your own accessories
Google has released 2D CAD drawings for the Fitbit Air, allowing users to 3D print their own accessories. This move provides the blueprints for custom hardware creation.
New Xbox Controller Is Missing One Key Feature, Suggesting A Permanent Change
Microsoft appears to be removing the proprietary expansion port from its Xbox controllers, as seen on the new Forza Horizon 6 controller. This change suggests a potential permanent shift in controller design, with future iterations possibly integrating audio controls directly or offering new connectivity options for services like Xbox Cloud Gaming.
New Xbox Controller Is Missing One Key Feature, Suggesting A Permanent Change
Microsoft appears to be permanently removing the proprietary expansion port from its Xbox controllers, as seen on the latest Forza Horizon 6 controller. This change suggests a shift in accessory design, potentially integrating features directly into the controller or relying on alternative connection methods for future devices like the rumored Xbox Elite Controller 3 and Project Helix console.
This wired gaming headset has a clever modular design, but I wish the audio lived up to the looks
The Nacon Rig R5 Spear Max HD gaming headset features a clever modular design and a USB Type-C DAC, offering a step up in material quality. However, its audio performance is heavily tuned for gaming, resulting in a less pleasant experience for music and general use, and the microphone is noted as noisy. Despite its comfortable build and attractive aesthetics, the drawbacks prevent a wholehearted recommendation.
Leaked Xbox Controller For Cloud Gaming Is Raising Eyebrows For Its Unique Design
Images of a rumored new Xbox controller designed for cloud gaming have leaked from Brazil's Anatel regulator. The compact device reportedly features Wi-Fi for streaming, a rechargeable battery, and standard inputs, but its unique, wide shape has drawn attention for potentially compromising ergonomics. This controller would complement Microsoft's ongoing efforts to expand Xbox Cloud Gaming accessibility.
Valve releases design files for its out-of-stock Steam Controller
Valve has released the design files for its Steam Controller, allowing users to create and modify their own accessories for the gamepad. This move aims to empower the community to develop custom hardware for the device.
"A next-gen Steam Deck would do the same": Valve are already eyeing Steam Controller hardware upgrades to reuse in future handhelds
Valve is considering incorporating hardware improvements from the Steam Controller into future Steam Deck models, according to engineers Steve Cardinali and Lawrence Yang. Features like the TMR thumbsticks and Grip Sense sensors are potential candidates for reuse. This approach aligns with Valve's strategy of building upon previous hardware learnings for new devices.
Valve developers talk Steam Controller design and what they have learned from making hardware
Valve developers Pierre-Loup Griffais and Jeff Mucha discussed the design process and lessons learned from creating the Steam Controller. The interview touched upon the challenges and insights gained from developing hardware.
'Millimeters matter:' Making the Steam Controller 'just work' on day one
Valve designers Lawrence Yang and Jeremy Slocum discuss the design philosophy behind the Steam Controller, emphasizing the importance of user experience and a seamless 'time to game' factor. They explain how lessons learned from the original Steam Controller and the success of the Steam Deck informed improvements to button inputs, charging, and overall usability, aiming for a familiar experience for PC gamers.