Minecraft Dungeons 2 will give the ARPG a proper endgame, but its Director knows "there's always a desire for more"
Minecraft Dungeons 2 aims to improve upon its predecessor by introducing a more robust endgame and deeper buildcrafting options. Creative Director Måns Olson and Design Director Laura de Llorens discuss the expansion of core mechanics and the challenge of meeting player expectations for continuous content.
- Entities
- Person: Laura de Llorens
- Company: Mojang
- Topic: Game Design
- Platform: PC
- Topic: Action RPG
- Topic: Endgame
- Person: Mans Olson
- Game: Minecraft Dungeons
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