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Monolith Soft Talks Up Ganondorf's "Alluring Charm" In New Interview

Monolith Soft discussed their extensive work on character and item modeling for The Legend of Zelda: Tears of the Kingdom in a recent interview. The developers focused on giving the antagonist Ganondorf a "mysterious and alluring charm" through meticulous muscle definition and facial shading. The interview also touched upon the design of enemies like Horriblins and the Solider Construct, as well as the 'Fuse' weapon system.

Article tone: Positive
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