feed.gg
Topic172 articles

Character Design

Ongoing coverage on Character Design.

Latest coverage

172 articles · newest first
Retro Gamer

Superman star David Corenswet had the perfect first reaction to seeing Nicholas Hoult's warsuit in Man of Tomorrow

David Corenswet, star of the upcoming film Man of Tomorrow, shared his reaction to seeing Nicholas Hoult's new warsuit for Lex Luthor. Corenswet expressed that the suit looks formidable and will make fighting Luthor a challenge. The film will also feature Brainiac, played by Lars Eidinger, and support from John Stewart and Blue Beetle.

thumb
IGN

Apex Legends Art Director Says Street Fighter 6 Pushed Devs to Give Characters the 'Thickest Thighs' They've Ever Had

Apex Legends art director Alisa Rastorgueva stated that the game's collaboration with Street Fighter 6 led developers to push character model designs to their most 'thicc' yet. This creative push aimed to enhance the visual appeal of Apex Legends characters.

Gamespot

The Best Overwatch Heroes, According To Blizzard

Overwatch game director Aaron Keller and associate game director Alec Dawson shared their favorite heroes and insights into character design. Dawson's favorites include Lucio and the newer hero Doctrine, while Keller's original main was Tracer and he enjoys playing tanks like Reinhardt and Winston. Both developers expressed admiration for the design of Doctrine, Shion, and Emre.

thumb
Metro UK

Games Inbox: Are Jason and Lucia from GTA 6 good characters?

Readers express skepticism about the likability of Grand Theft Auto 6 protagonists Jason and Lucia, contrasting them with Arthur Morgan from Red Dead Redemption 2. Concerns are raised about the characters' dry presentation in recent footage and a perceived lack of memorability. Other topics include dissatisfaction with Mario Kart World's Grand Prix modes, questions about Marvel's Wolverine's accessibility features, and commentary on long game development cycles and Sony's recent fan reception.

thumb
Gamespot

Overwatch’s Tracer Once Shot Lasers From Her Eyes, And It Could Happen Again

During BlizzCon 2026, Overwatch game director Aaron Keller revealed that Tracer once shot lasers from her eyes during early engine development. Associate game director Alec Dawson indicated that a future hero with a similar laser-shooting ability is a possibility, suggesting that creative ideas are always being considered for the game's roster.

thumb
Retro Gamer

VisionQuest showrunner says Ultron appearing in human form in the Marvel show isn't "a budget thing":…

VisionQuest showrunner Terry Matalas explains that Ultron appearing in human form in the new Disney Plus show is a creative choice focused on the chemistry between actors James Spader and Paul Bettany, rather than a budget limitation. Matalas emphasizes the importance of Spader's performance and the father-son dynamic, while assuring viewers that plenty of robot action will still be present.

thumb
IGN

The Legend of Zelda: Ocarina of Time Remake's Divisive Character Models May Reflect Shigeru Miyamoto's Love of Puppetry, Nintendo Veteran Believes

A Nintendo veteran suggests that the controversial character models in a potential remake of The Legend of Zelda: Ocarina of Time might stem from Shigeru Miyamoto's personal interest in puppetry. This perspective offers a unique explanation for the divisive artistic choices.

IGN

Ace Combat 8 Dev Says Tasha Was the Game's 'Most Expensive' Character to Design

Ace Combat 8: Wings of Theve Brand Director Kazutoki Kono stated that the character Tasha was the most expensive to design in the game due to the extensive development time dedicated to her. This highlights the detailed effort put into character creation for the upcoming title.

Retro Gamer

Young Link has a face only a mother could love in Zelda Ocarina of Time remake, and even the series' most dedicated fans are struggling: "They did him dirty"

Fans are expressing strong negative reactions to the character model of Young Link in the remake of The Legend of Zelda: Ocarina of Time. Many feel the design, particularly the facial features, is unsettling and has been poorly executed, with some comparing it unfavorably to characters from other franchises.

thumb
Gamespot

Why Is Link The Worst-Looking Character In The Ocarina Of Time Remake?

The article discusses the visual design of Link in the upcoming remake of The Legend of Zelda: Ocarina of Time, arguing that his character model looks out of place compared to the more cohesive designs of other characters and environments. While acknowledging the nostalgia and technical improvements, the author feels the remake's artistic direction for Link detracts from the overall experience.

Gaming Bolt

Onimusha: Way of the Sword’s Combat Feedback Was Inspired by Super Mario Odyssey, Says Director

Onimusha: Way of the Sword director Satoru Nihei revealed that Super Mario Odyssey's accessible yet dynamic action gameplay inspired the combat feedback in the new Onimusha title. Producer Akihito Kadowaki cited the Gundam series, particularly Gundam Versus, for its character design influence. The game achieved over one million sales on launch day, pushing the franchise past 10 million total sales.

thumb
Retro Gamer

Hidetaka Miyazaki says he has no idea why people think "I have a bit of a thing for feet," apparently forgetting all the barefoot women in FromSoftware games

In a new interview, FromSoftware president Hidetaka Miyazaki addressed fan theories about his supposed fascination with feet, stating he is unsure of the rumor's origin. He also discussed recurring hand motifs in games like The Duskbloods and Elden Ring, and the symbolic meaning behind character design choices such as bare feet.

thumb
Shack News

Sonic Team lead Takashi Iizuka says Fortnite's Sonic is allowed to shoot you because he's a robot

Sonic Team lead Takashi Iizuka clarified that the Sonic character featured in Fortnite is not the real Sonic, but an android replica. This distinction allows the character to be depicted with firearms, a behavior Iizuka states the true Sonic would never engage in.

thumb
PC Gamer

One of Elden Ring's top sleuths has already unmasked its new DLC characters

Dataminer Zullie the Witch has revealed details about two new NPC invaders, Knight Leontiel and Noble Broken Mask, featured in Elden Ring's Tarnished Edition DLC. Leontiel is a clear reference to Lucatiel of Mirrah from Dark Souls 2, while Noble Broken Mask offers a potential look at Goldmask's obscured face. Zullie has a history of similar deep dives into FromSoftware titles.

thumb
PC Gamer

Bland or badass? The internet is split on GTA 6's Jason, and so is PC Gamer

Following the release of the Grand Theft Auto 6 extended trailer, players and critics are divided on the character of Jason. While Lucia has received widespread praise, opinions on Jason range from finding him bland and poorly voiced to appreciating his portrayal as an emotionally detached individual fitting for a GTA protagonist. The discussion highlights differing interpretations of his characterization and voice acting.

thumb
Retro Gamer

GTA 6 already confirmed the first GTA Online character to return, and their glow up for Rockstar's sequel is…

Rockstar Games has confirmed that the character Valentina, originally introduced in Grand Theft Auto Online's 2025 Money Fronts DLC, will appear in Grand Theft Auto 6. Her appearance in the extended look showcase reveals a significant visual upgrade compared to her minor role in the crime MMO. This suggests that other characters from Grand Theft Auto Online may also receive similar visual enhancements and potentially larger roles in the upcoming sequel.

thumb
Massively Overpovered

Guild Wars 3’s Asura are taller and furrier than their Guild Wars 2 descendants – but just as quirky

ArenaNet has revealed new details about the Asura species in Guild Wars 3, showcasing a taller, furrier appearance compared to their Guild Wars 2 counterparts. Senior narrative designer Liz Baker explained that this change reflects the Asura's more balanced relationship with the surface world in the new game's timeline, over a millennium before Guild Wars 2. The studio also teased upcoming reveals for other species and lore elements.

thumb
Gaming Bolt

Grand Theft Auto 6’s Character Population is Rockstar’s “Most Detailed and Varied” Yet

Rockstar Games has detailed the extensive character variety planned for Grand Theft Auto 6, calling it their "most detailed and varied character population" yet. Senior art director Jamie-Lee Lloyd and co-studio head Rob Nelson highlighted the inspiration drawn from Miami's diverse population, with stylist Jillian Carr contributing to the fashion ecosystem. The development team utilized new tools and pipelines to achieve this level of detail, aiming to create an immersive world for players.

thumb
Metro UK

The Brit who created the best and worst Pokémon is now overseeing all of them

Graphic designer James Turner, formerly of Game Freak, has been appointed as the new Creative Director of Art and Design for The Pokémon Company. Turner, who previously worked on titles like Pokémon Black & White and Pokémon Sword & Shield, will now oversee the art direction for future Pokémon projects. He also founded his own studio, All Possible Futures, which released the game The Plucky Squire in 2024.

thumb
Retro Gamer

FromSoftware's Hidetaka Miyazaki says The Duskblood's Zork is the perfect example of his design philosophy, and a man of culture: "They are a species with intelligence and philosophy"

FromSoftware director Hidetaka Miyazaki discussed his design philosophy for The Duskbloods, emphasizing a broad approach to character creation beyond traditional vampire or monster archetypes. He highlighted Zork, a character from the network test, as a prime example of this philosophy, showcasing intelligence, philosophy, and culture.

thumb