Nintendo Had The Hottest Game On Earth. Then It Rejected The Sequel.
This article discusses the 40th anniversary of Super Mario Bros. 2, also known as 'The Lost Levels,' and why Nintendo of America initially rejected its release in the West. The game was developed as a sequel to Super Mario Bros. for the Famicom Disk System and was notably more difficult than its predecessor. Nintendo of America, led by evaluators like Howard Phillips, found the game too punishing and lacking in innovation compared to other contemporary titles, opting instead to repurpose another game for the Western release of Super Mario Bros. 2.
Gamespot
- Entities
- Famicom Disc System
- Nintendo Entertainment System
- Super Mario Bros. 2
- Howard Phillips
- The Legend of Zelda
- Sequels
- Game Development
- Nintendo
- Super Mario Bros.
Original source
This article was reported and published by Gamespot. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.