Super Mario Bros.
News, coverage and analysis tracking Super Mario Bros. across the outlets.
Latest coverage
Elden Ring Movie Is Reportedly A $200 Million Gamble For A24
A24 is reportedly financing an Elden Ring movie with a budget of nearly $200 million, making it the company's most expensive film to date. This marks a significant departure from A24's typical strategy of producing lower-cost films. The article contrasts this with other successful and unsuccessful video game adaptations, noting that Elden Ring's mature themes may target a different audience than family-friendly hits like Super Mario Bros.
Nintendo's Shigeru Miyamoto says the most interesting thing about Super Mario Bros. is that you don't actually…
Shigeru Miyamoto shared his perspective on the original Super Mario Bros., highlighting that Mario's initial encounters with Bowser were not direct fights but rather environmental challenges. He also commented on AI in game development, seeing it as an opportunity for reflection on core principles.
Nintendo reveals why you don’t actually fight Bowser in Super Mario Bros. 1
Shigeru Miyamoto shared insights into the original Super Mario Bros., explaining that the team struggled to create a direct battle with Bowser due to early hardware limitations. The iconic "jump over Bowser" mechanic was conceived as a way to progress to the right of the screen, a design choice that proved surprisingly fun and became a core element of the game.
With Minecraft and Diablo shows already on the way, Netflix reportedly offered Xbox $500m for a bigger film and TV deal
Netflix and Xbox reportedly failed to reach an agreement for a major film and TV adaptation deal, with Netflix offering $500 million and Xbox countering with $800 million. While this specific large-scale deal fell apart due to the price difference, both companies are still collaborating on other projects like animated series for Minecraft and Diablo, and a Gears of War film.
Following Nintendo and Sony's lead, Xbox is setting up a division exclusively dedicated to movies and non-games partnerships
Microsoft has launched a new division within Xbox called XP, which will focus on expanding game franchises into movies, TV, and other partnerships. Led by Kayleen Walters, the division aims to create more opportunities for players to engage with beloved game worlds across various media, following successes like the Minecraft movie and the Fallout TV series.
What Makes a Game Interactive? Mario vs Lain vs AI
This analysis explores the definition of interactivity in video games, contrasting the direct physical input of Super Mario Bros. with the cognitive friction of Serial Experiments Lain. It argues that true interactivity lies in the player's agency and the push-and-pull relationship with the media, rather than mere convenience or information overload, a concept highlighted by Nintendo's historical approach and contrasted with modern predictive media and AI.
Remakes och remasters är inget nytt fenomen
The article discusses the long history of video game remakes and remasters, arguing that the practice is not a new phenomenon driven by developer laziness. It defines remakes as games rebuilt from the ground up with updated assets and mechanics, while remasters involve graphical and audio enhancements to existing games. Examples from the 8-bit and 16-bit eras, as well as early PC titles, are provided to illustrate the historical prevalence of these updated versions.
Minecraft has sold almost twice as much as GTA 5 but can it keep ahead of GTA 6?
Minecraft has surpassed 425 million copies sold, significantly extending its lead as the best-selling game of all time over Grand Theft Auto 5's 230 million. Xbox CEO Asha Sharma believes no game will catch Minecraft, though Grand Theft Auto 6 is anticipated to be a massive launch. The article also mentions other top-selling games and upcoming releases.
Nintendo Turns 137 Today, Making It Older (And Better) Than Sliced Bread
Nintendo celebrated its 137th anniversary, highlighting its origins as a playing card company in 1889 before evolving into a gaming powerhouse. The article contrasts Nintendo's age with various inventions and cultural milestones, noting it predates commercial sliced bread, the Eiffel Tower, and the Wright Brothers' first flight.
Resident Evil's Opening Proves Video Game Movies Are Back In
Hollywood's interest in video game adaptations is strong, with Sony's new Resident Evil movie achieving a franchise-record $60 million domestic opening. This success follows other notable adaptations like Markiplier's Iron Lung and upcoming projects based on Roblox games like 99 Nights in the Forest, indicating a broader and more successful approach to translating games to film.
Nintendo has updated the Super Mario logo, plus new Mario renders
Nintendo has updated the official logo for the Super Mario Bros. series, giving it a more 3D appearance. This change comes as the franchise celebrates its 40th anniversary, though there is still no official announcement regarding the next major 3D Mario title.
This Super Mario Bros. secret is surprising even veteran players
A surprising secret in the original Super Mario Bros. has been discovered, even by veteran players. The Easter Egg allows players to grab a falling mushroom from above by jumping into the sky, a detail that was previously overlooked due to its limited usefulness. Series creator Shigeru Miyamoto also recently shared which Super Mario games impressed him the most.
The Games That Changed How We Play
This article celebrates National Video Games Day by highlighting games that have significantly impacted gameplay and the industry. It covers titles like Pong, PAC-MAN, Super Mario Bros, DOOM, and Minecraft, detailing their innovations in genres, mechanics, and player interaction.
Super Mario Bros looks incredible on the Sega Master System!
A near-perfect port of Super Mario Bros. has been released for the Sega Master System, developed by LackofTrack. This ambitious homebrew project not only replicates the original NES gameplay but also features an enhanced graphics mode inspired by Super Mario All-Stars and an audio mode utilizing the YM2413 FM synthesizer chip.
Games Inbox: What will be in the Netflix GTA 6 show?
Readers speculate about the content of a rumored Grand Theft Auto 6 Netflix show, with some anticipating a short gameplay reveal padded with interviews. The discussion also touches on disappointing game leaks, the difficulty of modern Mega Man titles, and the current state of the Star Wars and Xbox franchises.
The "greatest speedrun accomplishment of all time" is in sight as two legendary Super Mario Bros runners compete for a time that once seemed impossible
Two legendary Super Mario Bros. speedrunners, Niftski and LeKukie, are nearing a perfect 4:54.265 completion time. Niftski recently set a new world record of 4:54.332, just four frames away from the theoretical maximum. The community has supported LeKukie with better equipment, making him a strong contender for this historic achievement.
Games Inbox: Is Final Fantasy 7 still the most popular JRPG?
Readers discuss the perceived lack of hype for the Final Fantasy 7 Remake trilogy, questioning if the original game's age hinders its popularity as a JRPG. Other topics include reader interest in Take-Two's post-Grand Theft Auto 6 plans, the potential for a live-action Zelda movie, and the future of digital distribution versus physical media.
US: Mario 40th Anniversary $100 Nintendo Gift Card in Collectible Case available
Nintendo is releasing a $100 Nintendo eShop Gift Card in a collectible case to celebrate the 40th anniversary of Super Mario Bros. The special edition gift card is available on the Nintendo Store.
Hidden Gems of Game Design Vol 50
This 50th volume of the 'Hidden Gems' feature highlights overlooked games from the past. It discusses Addams Family Values, Wipeout 3: Special Edition, DoDonPachi, Carmageddon, and Disney's Chicken Little, exploring their unique design elements, commercial struggles, and lasting impact.
Mario creator Shigeru Miyamoto says Super Mario Bros. is only good because it wasn't "done by one person…
Shigeru Miyamoto, the creator of the Mario franchise, emphasizes that the success of Super Mario Bros. is due to collaborative development rather than a single person's vision. He highlights how game mechanics like the B-dash and the design of Cheep Cheep enemies emerged from team discussions and bug discoveries. Miyamoto also notes the importance of open communication, even banning headphones in the office to foster idea exchange among developers like Takashi Tezuka, Toshihiko Nakago, and Koji Kondo.