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No publishers wanted Outlast because they'd 'rather invest $50,000 in 10 mobile games' so Red Barrels relied on public investment programs and their own savings instead

Developer Red Barrels faced significant challenges securing publishers for its debut horror title, Outlast, with many preferring to invest in mobile games. The studio, co-founded by Philippe Morin, ultimately relied on public funding from the Canada Media Fund and personal savings to develop and release the game, which went on to sell millions of copies and spawn successful sequels.

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