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Philippe Morin

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PC GamerPositive

No publishers wanted Outlast because they'd 'rather invest $50,000 in 10 mobile games' so Red Barrels relied on public investment programs and their own savings instead

Developer Red Barrels faced significant challenges securing publishers for its debut horror title, Outlast, with many preferring to invest in mobile games. The studio, co-founded by Philippe Morin, ultimately relied on public funding from the Canada Media Fund and personal savings to develop and release the game, which went on to sell millions of copies and spawn successful sequels.

PC GamerNeutral

Outlast designer says that one playtester was so upset by the horror series they 'ran out of the studio to go cry…

Red Barrels co-founder Phillipe Morin discussed the intense and graphic nature of the Outlast series, noting that some playtesters have been so affected they left the studio in tears. The company prioritizes transparency about its content during recruitment, though some individuals have still found the material too disturbing to continue working there. Despite the challenging content, the Outlast series has achieved significant commercial success.

GamespotPositive

No Publisher Wanted Outlast. 60 Million Players Later, The Horror Juggernaut Is Doing Just Fine.

Red Barrels' horror series Outlast, which began as a debut effort from a 10-person team with no publisher interest, has now attracted over 60 million players. The studio's founders, who left AAA studios, self-funded the first game and learned publishing on the fly, eventually finding success with the signature night-vision camera and unflinching gore. The latest entry, The Outlast Trials, has become their most successful game, embracing live-service elements while staying true to the series' core horror identity.

Games PressPositive

WHAT DOESN’T BITE MAKES YOU STRONGER: Sergeant Coyle Returns With a New Bitey Ex-Pop to Enforce Order in The Outlast Trials Upcoming Season 7: Project Boneyard

Red Barrels announced Season 7: Project Boneyard for The Outlast Trials, launching July 14 on PC, Xbox, and PlayStation. This update introduces a new Prison Farm environment, the returning Sergeant Leland Coyle in a new Trial called Locksock the Warden, two new MK-Challenges, a new Ex-Pop enemy called "The Biter," and major reworks to Escalation and Invasion modes. The season also includes new customization features and a Twitch Drops campaign.

Games PressPositive

DON’T TOUCH THAT DIAL… Prime Time Returns to The Outlast Trials With New MK-Challenges, Rewards, and Added Prime Asset Pressure

The Outlast Trials has launched its Season 6.1 update, titled 'Prime Time,' introducing a new limited-time event that increases the pressure with multiple Prime Assets appearing in trials. This update also adds new MK-Challenges, cosmetic rewards, and extends Routine Therapy durations to two weeks. The game, developed by Red Barrels, is a co-op psychological horror experience set during the Cold War.

DestructoidVery positive

‘We did say we were going to work on it at some point:’ Red Barrels co-founder says a ‘project’ is in the works, and I sure hope it’s Outlast 3

Red Barrels co-founder Philippe Morin confirmed that the studio is working on a new game project in parallel to their live-service title, The Outlast Trials. While not explicitly named, Morin hinted that it could be Outlast 3, stating that the franchise's financial success makes a new entry logical. The studio is currently balancing development between two projects.

DestructoidPositive

Red Barrels co-founder talks the future of horror, 15 years of Outlast, and what’s next for the franchise

Red Barrels co-founder Philippe Morin discusses the studio's 15-year journey, the evolution of the Outlast franchise from single-player horror to the co-op experience of The Outlast Trials, and the future of horror games. Morin touches on the challenges of game design, the impact of streamers, and the studio's plans for new projects alongside ongoing support for The Outlast Trials.