Not So Massively: Blizzard’s reckless experimentation on StarCraft II and Heroes of the Storm
The article criticizes Blizzard Entertainment's recent balance patches for StarCraft II and Heroes of the Storm, suggesting reckless experimentation with minimal testing and communication. The author argues that these drastic changes, particularly to core mechanics, are detrimental to the games and their communities, drawing parallels between the two titles under Blizzard's classic games team.
Massively Overpovered
- Entities
- Microsoft
- Blizzard Entertainment
- Game Balance
- StarCraft 2
- Game Design
- Heroes of the Storm
- Game Development
Original source
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