NVIDIA (NVDA) says DLSS 5 takes a 2D frame plus motion vectors as input
NVIDIA has provided further details on its DLSS 5 technology, explaining that it processes a 2D frame along with motion vectors as its primary inputs. This clarification sheds light on the underlying mechanisms of their latest AI upscaling solution.
This article was reported and published by shacknews.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.