Onimusha: Way Of The Sword Made Me Realize I’ve Been Playing Action Games Wrong
This article discusses how the author's experience with Onimusha: Way of the Sword led them to reconsider the use of lock-on mechanics in action games. By disabling the lock-on feature, the author found greater control and awareness of the combat environment, leading to a more strategic and enjoyable gameplay experience.
- Entities
- Game: Ghost of Yotei
- Game: Dark Souls
- Game: Mortal Shell
- Game: Elden Ring
- Game: Onimusha: Way of the Sword
- Topic: Combat Mechanics
- Topic: Game Design
- Topic: Action RPG
- Company: Capcom
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