Onimusha: Way of the Sword's incredible sword-fighting secret sauce explained: 'We really wanted to focus on creating this very realistic, grounded sword action'
Capcom's animation director Hiroshi Yugen details the extensive process behind creating the realistic sword-fighting animations for Onimusha: Way of the Sword. The team collaborated with sword fight choreographers and utilized advanced motion capture technology to accurately depict the legendary swordsman Miyamoto Musashi's techniques.
PC Gamer
- Entities
- Sword Combat
- Miyamoto Musashi
- Onimusha: Way of the Sword
- Hiroshi Yugen
- Motion Capture
- Animation
- Capcom
Original source
This article was reported and published by PC Gamer. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.