Hiroshi Yugen
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Onimusha: Way of the Sword’s Animation Team Had to Deeply Research Swordfighting
The animation director for Onimusha: Way of the Sword, Hiroshi Yugen, detailed the extensive research into real-world swordfighting that the team undertook to achieve realistic animations. This process involved consulting with experts and utilizing motion capture studios like Katsugekiza Motion Capture Studio. The game is set to release on September 4th for PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch.
Onimusha: Way of the Sword's incredible sword-fighting secret sauce explained: 'We really wanted to focus on creating this very realistic, grounded sword action'
Capcom's animation director Hiroshi Yugen details the extensive process behind creating the realistic sword-fighting animations for Onimusha: Way of the Sword. The team collaborated with sword fight choreographers and utilized advanced motion capture technology to accurately depict the legendary swordsman Miyamoto Musashi's techniques.