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'Onwards to More Graphics Breakthroughs': PS6 Architect Mark Cerny Shares a Staged Exchange with AMD Bigwig

Mark Cerny, architect for the PlayStation 6, shared an exchange with AMD's Jack Huynh on X discussing the success of Project Amethyst, a collaboration on AI graphics technology. Cerny highlighted the use of FSR upscaling 4.1 in PC games and its connection to the PS5 Pro's PSSR, suggesting this work will inform future PlayStation consoles. Huynh echoed Cerny's positive sentiments, emphasizing the co-engineering success and partnership.

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