Overwatch senior dev says using Steam player counts to dunk on multi-platform releases like Marathon is "big…
Overwatch senior designer Dylan Snyder and Warframe creative director Rebecca Ford have commented on the scrutiny of Steam player counts for multi-platform games like Marathon. They argue that Steam player data alone is not a definitive measure of a game's success, especially for titles available on multiple platforms or through different launchers like Battle.net. The discussion highlights the increasing competition and saturation in the PC gaming market.
Retro Gamer
- Entities
- Blizzard Entertainment
- Sony
- Dylan Snyder
- PlayStation
- Bungie
- Rebecca Ford
- PC
- Steam
- Game Development
- Live Service Games
- Player Count
- Overwatch
- Marathon
Original source
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