Palworld devs have "a graveyard" containing "hundreds" of scrapped Pals, but there was one design everyone at Pocketpair knew would be a hit
Pocketpair's John Buckley discussed the extensive process of designing creatures for Palworld, revealing that hundreds of Pal concepts are discarded. He highlighted Sekhmet as the fastest Pal to go from concept to completion due to overwhelmingly positive internal reception.
- Entities
- Person: John Buckley
- Topic: Character Design
- Company: Pocketpair
- Game: Palworld
- Topic: Game Development
- Game: Sekhmet
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