PC players aren't Grand Theft Auto 6's 'core' audience, Take-Two CEO says, and that's why we…
Take-Two CEO Strauss Zelnick stated that console players are the 'core' audience for Grand Theft Auto 6, explaining the decision to initially launch the game on consoles and not PC. While PC releases now account for a significant portion of sales for titles like NBA 2K, Zelnick emphasized prioritizing the console market for the company's biggest releases.
PC Gamer
- Entities
- Strauss Zelnick
- Business Strategy
- Take-Two Interactive
- Grand Theft Auto 6
- PlayStation 5
- Xbox Series X
- PC
- Rockstar Games
- PC Gaming
- Console Gaming
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