Physics-Based Melee Combat Technical Reveal | BLOODFALL news - BLOODFALL: The First Temple
A technical reveal for BLOODFALL: The First Temple showcases its innovative High-Frequency Harmonic Resonance system, aiming to revolutionize physics-based melee combat by simulating energy reverberation. Developed by Hayk Amirbekyan of Hypermad interactive, the PC game is slated for a free demo release during Steam Next Fest, with a goal of reaching 1,000 Wishlists beforehand.
IndieDB
- Entities
- Hayk Amirbekyan
- Hypermad interactive
- Physics-Based Melee Combat
- Game Physics
- PC
- BLOODFALL: The First Temple
Original source
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