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Pragmata's developers take all your comparisons to Xbox 360 shooters as a 'huge compliment', though I'm not convinced by their theory for why players are making the connection

Developers of the upcoming game Pragmata are flattered by comparisons to Xbox 360 and PlayStation 3 era shooters, viewing it as a compliment to their innovative approach. Director Yonghee Cho and producer Naoto Oyama believe the similarities stem from that era's experimentation with new game types. The article also notes the game's blend of third-person shooting and hacking minigames, and suggests player hunger for linear, single-player action titles.

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