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Naoto Oyama

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Rock Paper Shotgun

While us lot in the West might like Dragon's Dogma 2's friction, Japan doesn't quite agree, and its producers say balancing that has been a real challenge

Dragon's Dogma 2 producers Yoshiaki Hirabayashi and Naoto Oyama discuss the challenge of balancing player feedback between Japan and the West, particularly regarding the game's 'friction'. While Western players often appreciate inconveniences that create emergent narratives and a sense of accomplishment, Japanese players tend to prefer a smoother journey. The developers aim to create a game that satisfies audiences globally, clarifying that intentional friction is not the core identity but rather a strong sense of accomplishment.

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Eurogamer

Dragon's Dogma 2: Dark Arisen devs say Western and Japanese players want different things from the game

Capcom developers discussed how Western and Japanese players have differing preferences for Dragon's Dogma 2, particularly regarding game "friction" like limited fast travel. The team aims to balance these opposing desires while staying true to the game's identity. The upcoming Dark Arisen expansion will include Hard Mode and options to disable weapon and character customization.

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Shack News

Dragon's Dogma 2: Dark Arisen leads are confident the expansion will live up to its name

Dragon's Dogma 2 Game Director Kento Kinoshita and Producer Naoto Oyama are confident that the upcoming Dark Arisen expansion will meet fan expectations. The expansion, set to release in October, introduces a new snowy biome called Norgen, featuring unique creatures, environmental challenges like blizzards, and new mechanics such as Relic-hungry enemies. The team aims to expand upon the already complete base game experience, providing players with more of the combat and exploration they've requested.

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Rock Paper Shotgun

Capcom are reworking Dragon’s Dogma 2's infamous Dragonsplague so you can "enjoy the strategic decisions we originally envisioned" for it

Capcom is reworking the Dragonsplague mechanic in Dragon's Dogma 2 with Title Update 3.2, scheduled for late August. Producer Naoto Oyama stated that the changes aim to make the positive aspects of the affliction clearer and provide players with more options to manage it, aligning with the company's original vision. These updates will include an outright cure and combat enhancements for afflicted Pawns, with the Dark Arisen expansion set to release on October 9th.

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PC Gamer

Dragon's Dogma 2 will be getting an endgame hard mode difficulty in the future 'for seasoned players'

Dragon's Dogma 2 is set to receive a hard mode difficulty option for seasoned players, announced by game director Kento Kinoshita. While a release window is not yet specified, producer Naoto Oyama confirmed further updates will follow. The upcoming DLC content, Forsaken Dominion and Lost Rites, will also feature increased challenge compared to the main game.

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Eurogamer

Dragon's Dogma 2: Dark Arisen director casually announces a Hard Mode is in the works

Capcom director Kento Kinoshita has announced that a Hard Mode is in development for Dragon's Dogma 2: Dark Arisen, aimed at providing a satisfying challenge for experienced players. The announcement came during a Q&A session where producer Naoto Oyama also requested patience for further details on the mode's release window. This new difficulty option is intended to cater to the wide range of player levels within the community.

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Gaming Bolt

Dragon’s Dogma 2: Dark Arisen Hard Mode Confirmed: “A Satisfying Challenge for Seasoned Players”

Capcom has confirmed that a Hard Mode is in development for Dragon's Dogma 2: Dark Arisen, aiming to provide a satisfying challenge for players approaching the level cap. While not available at launch on October 9th, developers Kento Kinoshita and Naoto Oyama stated that details regarding its release window will be shared later. The expansion will also include new dungeons, armor, weapons, and balance adjustments for all player progression levels.

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Shack News

Dragon's Dogma 2: Dark Arisen will include Hard Mode difficulty setting

Capcom has announced that the upcoming Dragon's Dogma 2: Dark Arisen expansion, set for October 2026, will include a new Hard Mode. This difficulty setting is designed for experienced players approaching the level cap, aiming to provide a satisfying challenge. Developers Naoto Oyama and Kento Kinoshita confirmed the mode during a Steam Q&A, though its exact release window relative to the expansion is still to be determined.

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Retro Gamer

Dragon's Dogma 2 devs confirm what everyone was asking about: "We're working on a Hard Mode"

Capcom developers have confirmed that Dragon's Dogma 2 will receive a Hard Mode, designed to challenge players who have reached the level cap. This feature, along with expansion content like Forsaken Dominion and Lost Rites, aims to preserve the series' challenging nature. Release details for Hard Mode are forthcoming.

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Gaming Bolt

Pragmata’s Success Has Increased the Likelihood of a Sequel, Says Capcom

Capcom corporate officer Yoshikazu Shimauchi indicated that a sequel to Pragmata is likely, following the game's successful sales of over 2.5 million copies. This follows previous statements from Capcom and the game's producers expressing interest in a follow-up. Despite early development criticism, the game has achieved a strong sales milestone across PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch.

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Gaming Bolt

Dragon’s Dogma 2: Dark Arisen Team is Considering Adding Hard Mode, Transmog Confirmed

Capcom has confirmed that the upcoming Dragon's Dogma 2: Dark Arisen expansion, launching October 9th for Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch, will include a transmog system. The development team is also considering adding a Hard Mode for experienced players, though this is not yet officially decided. The expansion will add over 25 hours of new content, including a new storyline and challenge dungeons.

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Tech Radar

Dragon's Dogma 2 producer says Capcom is improving performance on PS5 and Xbox ahead of Dark Arisen's launch and that the Switch 2 version is 'exceeding' expectations

Capcom producer Naoto Oyama stated that performance improvements for Dragon's Dogma 2, including a 60FPS Performance Mode on PlayStation 5 and Xbox Series X/S, will be implemented via an August title update. The Nintendo Switch 2 version is reportedly exceeding expectations, targeting 30FPS and higher, with Capcom's RE Engine proving a good fit for the platform.

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FZ.se

Dragon's Dogma 2: Dark Arisen ska bjuda på runt 25 timmars speltid

Dragon's Dogma 2: Dark Arisen, an expansion for Dragon's Dogma 2, is set to release on October 9, 2026, for PlayStation 5, Xbox Series X, PC, and Nintendo Switch 2. Director Kento Kinoshita and producer Naoto Oyama stated that the main story will take approximately 15-20 hours to complete, with the total playtime including optional content reaching around 25 hours.

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Gaming Bolt

Dragon’s Dogma 2 is “Exceeding our Expectations” on Switch 2, Says Producer, Runs at 30 FPS Minimum

Dragon's Dogma 2 producer Naoto Oyama stated that the game is exceeding expectations on the Nintendo Switch 2, with the RE engine proving to be a good fit. The game is expected to maintain a minimum of 30 frames per second on the platform, with efforts being made to improve performance on consoles, including the Nintendo Switch 2, PlayStation 5, and Xbox Series X/S. The expansion, Dark Arisen, will launch alongside the base game on Nintendo Switch 2 on October 9th.

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Rock Paper Shotgun

With Dragon's Dogma 2's new infinite fast travel, Dark Arisen's director wants you to know they're "not forcing" you to use it

Capcom has updated Dragon's Dogma 2 to include an infinite fast travel option via the new eternal ferrystone, a change producer Naoto Oyama and director Kenta Kinoshita state is intended to offer players more choice without forcing its use. This update also removes the controversial microtransactions that previously allowed players to purchase portcrystals. Director Kenta Kinoshita acknowledges player time constraints and the potential for repetitive travel, while also defending the game's original design that encouraged strategic navigation.

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Eurogamer

"It's already exceeding our expectations on Switch 2" - Dragon's Dogma 2 Dark Arisen already running at '30fps and higher' on Nintendo handheld

Capcom producer Naoto Oyama stated that Dragon's Dogma 2: Dark Arisen is already exceeding expectations for its performance on the upcoming Nintendo Switch 2, running at a minimum of 30fps and often higher. Oyama also mentioned that ongoing optimization efforts for the RE Engine are improving performance across all platforms, including PlayStation 5 and Xbox Series X/S, with a goal of reaching 60fps in Performance Mode for consoles via a late August update.

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Nintendo Everything

Capcom on decision to bring Dragon’s Dogma 2: Dark Arisen to Nintendo Switch 2, wasn’t a part of the original plan

Capcom announced that Dragon's Dogma 2: Dark Arisen will be released on the Nintendo Switch 2 on October 9, 2026. Producer Naoto Oyama stated that the port was not part of the original plan but became feasible after evaluating the Switch 2's compatibility with the RE Engine, citing Resident Evil Requiem and Pragmata as examples. The team focused heavily on performance optimization, addressing player concerns from the initial launch of Dragon's Dogma 2.

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Eurogamer

"I have what it takes to continue this series' legacy" Hideaki Itsuno may have left Capcom, but Dragon's Dogma 2's new director reckons the RPG is still in good hands

Dragon's Dogma 2 producer Naoto Oyama and director Kenta Kinoshita express confidence in continuing the series' legacy following Hideaki Itsuno's departure from Capcom. They emphasize the team's collective knowledge and experience with the franchise, assuring that the upcoming Dark Arisen expansion will maintain the series' unique identity. The expansion is set to launch on October 9th, alongside a new version for the Nintendo Switch.

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Gaming Bolt

Dragon’s Dogma 2: Dark Arisen Offers 25+ Hours of Content, Says Producer

Capcom producer Naoto Oyama stated that the upcoming Dragon's Dogma 2: Dark Arisen expansion will offer over 25 hours of additional content, including a new story scenario and twelve dungeons. This, combined with the base game's playtime, promises a substantial experience for players. Dark Arisen is set to launch on October 9th for Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch.

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Gaming Bolt

Dragon’s Dogma 2: Dark Arisen Development Began 6 Months After the Base Game’s Launch

Capcom has revealed that development on the Dragon's Dogma 2 expansion, Dark Arisen, began approximately six months after the base game's launch, driven by passionate player feedback. Producer Naoto Oyama and director Kento Kinoshita discussed the expansion's focus on new combat, a new region, and over 25 hours of content. The update also removes most microtransactions and adds features like the Eternal Ferrystone for infinite fast travel.

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