Pragmatas New York setting was made by human developers to look AI generated
Pragmata director Cho Yonghee and producer Naoto Oyama discussed the creative process behind the game's New York setting, explaining how human developers intentionally designed it to appear AI-generated. The interview focused on the artistic choices made to achieve this unique aesthetic for the upcoming title.
This article was reported and published by newsboiler-www-website.azurewebsites.net. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.