Preserving the Past With Charles Cecil
Revolution Software co-founder Charles Cecil discusses the upcoming 4K remake of Broken Sword - Shadow of the Templars and the challenges of designing point-and-click adventure games. He shares insights on balancing puzzle difficulty, player-driven narratives, and his personal desire to correct a long-standing visual inconsistency in the original game's artwork.
Gamedeveloper.com
- Entities
- Broken Sword: Shadow of the Templars
- Broken Sword – Shadow of the Templars: Reforged
- Point-and-Click Adventure
- Game Design
- Game Preservation
- Charles Cecil
- Danielle Riendeau
- Revolution Software
Original source
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