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Danielle Riendeau

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Gamedeveloper.com

Road to the IGF 2024 with Joel Couture

Game Developer editor-in-chief Danielle Riendeau interviews indie journalist Joel Couture about his 'Road to the IGF' series, which highlights finalists of the Independent Games Festival. Couture discusses his preparation process for conducting numerous interviews and shares insights from developers, including those behind the game Tchia, about showcasing their culture and homeland.

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Gamedeveloper.com

What to do about Game Engines with Rez Graham

This article discusses the implications of game engine choices, particularly focusing on Unity's controversial per-install fee policy change in late 2023. It explores the downsides of relying on third-party engines and the importance of valuing human assets within game development companies, referencing Nintendo's past leadership under Satoru Iwata as an example of prioritizing employees.

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Gamedeveloper.com

Behind the GDC scenes with Beth Elderkin and Sam Warnke

Game Developer Conference content marketing manager Beth Elderkin and conference producer Sam Warnke discuss the extensive year-round planning required to organize the annual event. They highlight the challenges of curating hundreds of panel submissions and coordinating discrete events into a coherent program, emphasizing the importance of game preservation efforts like the Game History Gallery.

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Gamedeveloper.com

Preserving the Past With Charles Cecil

Revolution Software co-founder Charles Cecil discusses the upcoming 4K remake of Broken Sword - Shadow of the Templars and the challenges of designing point-and-click adventure games. He shares insights on balancing puzzle difficulty, player-driven narratives, and his personal desire to correct a long-standing visual inconsistency in the original game's artwork.

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Gamedeveloper.com

What is the Game Developer Podcast? | GameDeveloper.com

The GameDeveloper.com podcast features interviews with prominent figures in the video game industry, discussing game development, design challenges, and labor relations. Hosted by Bryant Francis, the bi-weekly show includes past conversations with developers like Liz England, Sarah Elmaleh, and Charles Cecil, covering topics from game preservation to marketing.

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Gamedeveloper.com

The GDC 2026 wrap-up show

The Game Developer Podcast discusses the GDC 2026 Festival of Gaming, featuring insights from editors Bryant Francis, Alissa McAloon, Danielle Riendeau, and Chris Kerr. The episode covers interviews, indie games, talks, and casual conversations from the show floor. Game Developer is a bi-weekly podcast focused on game development lessons and strategies.

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