Question time: How many of you actually care about going fast in an MMO dungeon?
This article discusses the player tendency to optimize for speed in MMORPG dungeons, particularly in World of Warcraft's Mythic+ system. It questions whether players truly care about fast dungeon runs outside of endgame content, contrasting it with the more relaxed pace found in Final Fantasy 14.
- Entities
- Company: Blizzard Entertainment
- Game: World of Warcraft
- Topic: Game Design
- Platform: PC
- Game: Final Fantasy XIV
- Topic: MMORPG
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