Quoteworthy
Developers of Slay the Princess suggest that video games could benefit from incorporating more 'suffering' into their design. Separately, Take-Two Interactive's CEO stated there are no announcements regarding an L.A. Noire sequel, but the company is always evaluating its existing IPs.
- Entities
- Game: L.A. Noire
- Company: Take-Two Interactive
- Game: Slay the Princess
- Topic: Sequel Development
- Topic: Game Design
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