L.A. Noire
News, coverage and analysis tracking L.A. Noire across the outlets.
Latest coverage
Rapport: Mindseye-utvecklaren är på väg att slå igen
Build a Rocket Boy, the studio founded by Grand Theft Auto veteran Leslie Benzies, appears to be on the verge of closure. Multiple developers have reported being laid off, and sources suggest the company is shutting down. The studio's game, Mindseye, received significant criticism and was named Metacritic's worst game of the year.
Nightborn Is a Gothic Detective RPG Chasing Buffy the Vampire Slayer by Way of L.A. Noire
Nightborn is a forthcoming indie detective RPG that blends gothic vampire themes with the gameplay mechanics of L.A. Noire, aiming to capture the spirit of Buffy the Vampire Slayer. Developed by Occupational Hazard, the game is set in New Orleans and features players as a vampire detective investigating the disappearance of their Maker. It is slated for release in Q4 2027 on Steam for PC.
LA Noire still stands as Rockstar's extravagant, cinematic ode to noir fiction that could have changed everything
LA Noire, released in 2011, was an ambitious and expensive detective game that aimed to blend cinematic storytelling with interactive gameplay. Despite its innovative MotionScan facial capture technology and detailed crime scene investigations, the game's interrogation mechanics were often criticized for being inaccurate and confusing. While it captured the noir atmosphere effectively and offered a unique experience, it ultimately failed to spawn imitators or significantly change the industry, remaining a singular, albeit flawed, experiment.
Game Subscriptions You Might Secretly Already Have
This article explores how consumers might already have access to game subscriptions through services they already use, beyond typical gaming platforms like Xbox Game Pass or PlayStation Plus. It highlights offerings from Netflix, The New York Times, Rockstar's GTA+, Amazon Luna, and Epic Games Store's free weekly titles, detailing the types of games available through each.
Where's the weirdest place you've heard videogame music?
This article discusses the surprising and often jarring experiences of hearing videogame music in unexpected real-world settings, such as television shows and local pubs. The author shares personal anecdotes, including hearing music from The Sims 2 and L.A. Noire, and invites readers to share their own unusual encounters with game soundtracks outside of the gaming sphere.
Morning Postmortems/Retrospectives
New details have emerged regarding the canceled successor to L.A. Noire, titled Whore of the Orient. The game, which was in development by the original L.A. Noire team, faced numerous challenges and was ultimately scrapped. IGN reported on the revelations about the game's troubled development.
New Details Revealed on Whore of the Orient, LA Noire's Canceled Spiritual Successor
New details have emerged regarding the canceled game Whore of the Orient, which was intended as a spiritual successor to LA Noire. A former writer on the project shared previously unknown information about its development.
LA Noire Could Have Featured A Different, Very Famous, And More Expensive Lead Actor
A writer for the 2011 game LA Noire has revealed that actor Jon Hamm was considered for the lead role of Cole Phelps, though Aaron Staton was ultimately chosen. While Hamm was a more expensive option, the writer felt Staton better captured the character's specific nuances. The article also touches on the game's development by Team Bondi, its various platform releases, and the ongoing discussion about a potential sequel.
LA Noire Developer Considered Mad Men Star Jon Hamm for the Role of Cole Phelps, but Had a Very Good Reason for Going With Aaron Staton Instead
The development team behind the game LA Noire considered casting Mad Men star Jon Hamm as the protagonist Cole Phelps. Ultimately, they chose Aaron Staton for the role, citing specific reasons for their decision.
13 years after raising $1 million on Kickstarter, dev of infamous JRPG breaks silence to say work will continue through…
After 13 years and $1 million raised on Kickstarter, the developer of the JRPG Project Phoenix has broken their silence to explain the prolonged development. Game director Hiroaki Yura apologized for the lack of updates, citing personal issues and the departure of a key programmer as reasons for the delays. He stated that the project is still alive and being funded by other studios he has built, with a new Discord server planned for more frequent communication.
Weekend Console Download Deals for July 3: Nintendo Summer Sale continues
Nintendo's Summer Sale continues for another week, featuring discounts on first-party titles like The Legend of Zelda: Breath of the Wild and Hyrule Warriors: Age of Calamity. Various digital deals are also available across PlayStation and Xbox platforms, including PlayStation Plus member exclusives and Xbox Game Pass discounts.
Digital Grand Theft Auto 6 pre-orders come with this bonus that you can instantly use to play free GTA games
Digital pre-orders for Grand Theft Auto 6 on PlayStation 5 and Xbox Series X/S include a free month of GTA+. This subscription service offers benefits for GTA Online, such as in-game cash and exclusive vehicles, and grants access to a library of older Rockstar Games titles like Grand Theft Auto V and Red Dead Redemption.
The two best years in video game history were both in the 2010s - Reader's Feature
A reader argues that 2011 and 2013 were the best years in video game history, citing a high volume of quality releases and industry-shifting console launches. The article details numerous significant titles from both years, including The Legend of Zelda: Skyward Sword, Skyrim, The Last of Us, and Grand Theft Auto 5, alongside the debut of the PlayStation 4 and Xbox One.
5 Short Crime Games Before GTA 6 | TAG
With Grand Theft Auto 6 still months away, this article highlights five shorter crime games that offer a dense, engaging experience under 20 hours. Titles like Max Payne 3, Sleeping Dogs, and Hotline Miami are recommended for players seeking a focused crime fantasy without the extensive playtime of larger open-world titles.
15 years since LA Noire's "revolutionary" facial animations, it's still the best Rockstar series…
Fifteen years after its release, LA Noire's groundbreaking MotionScan facial animation technology is still considered a high point in realistic character portrayal. Despite its technical challenges and the subsequent closure of developer Team Bondi and its sister company Depth Analysis, the game's ambition set a precedent for modern motion capture techniques. The article reflects on the game's legacy and its unique place within Rockstar's catalog.
What would be your go-to gaming soundtrack to recommend to a non-gamer?
This article discusses which video game soundtracks would be best recommended to non-gamers, exploring tracks from games like Final Fantasy 10 and L.A. Noire. The author shares personal experiences and asks readers for their own recommendations to introduce people to the world of video game music.
Feature: 15 Years Ago Today, We All Pushed Square to Doubt
This article reflects on L.A. Noire, released 15 years ago, highlighting its innovative facial capture technology that allowed players to read character emotions for interrogation. Despite its groundbreaking mechanics and atmospheric noir setting, the game faced criticism for its limited open-world interactivity and the controversial decision to release some campaign cases as paid DLC.
Games Inbox: What is Rockstar’s best video game?
Readers discuss Rockstar Games' best title, with Red Dead Redemption 2 being a strong contender, though some hope Grand Theft Auto 6 will surpass it. The discussion also touches on the merits of remakes, the direction of video game movies like Resident Evil, and the future of Xbox consoles amidst declining sales.
Long-Forgotten PS3 Game Might Return, But Probably on PS6
Take-Two CEO Strauss Zelnick has indicated that Rockstar Games is considering future projects involving the intellectual property of L.A. Noire, though he offered no concrete announcements. If a sequel, potentially titled L.A. Noire 2, were to be developed, it is speculated it would likely release on next-generation consoles like the PlayStation 6.
GTA 6 Owner Passed On A Sequel To A Legacy Franchise, And We're Dying To Know Which One
Take-Two Interactive CEO Strauss Zelnick discussed the company's selective approach to developing sequels for its legacy franchises, including L.A. Noire and potentially Bully 2. Zelnick emphasized that a sequel will only be greenlit if the development team is genuinely passionate about the project, citing a past instance where a sequel was canceled due to a lack of developer enthusiasm.