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Rainbow Six Tactics game director says players can't repeatedly play their favorite Operators because of the game's fatigue and injury system — 'It's a way to push players to use their tools and shuffle their roster'

Rainbow Six Tactics will implement fatigue and injury systems to prevent players from repeatedly using their favorite Operators, encouraging roster diversity. Game director Martial Potron stated these mechanics emphasize the human element of the special agents and push players to utilize their full toolkit. The game is set to release in 2027 for PC, PlayStation 5, Xbox Series X, and Xbox Series S.

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