Skip to content
feed.gg
Person5 articles

Martial Potron

Reporting and statements that mention Martial Potron.

Latest coverage

newest first, grouped by day
Tech RadarNeutral

Rainbow Six Tactics game director says the game's 15 Operators have 'unique' loadouts so they didn't 'overlap' with each other — but there was still room for 'community favorites' and 'operators that were impossible to not include'

Rainbow Six Tactics game director Martial Potron emphasized the importance of unique Operator loadouts and playstyles to avoid overlap in the upcoming turn-based tactics game. While the initial roster of 15 Operators includes fan favorites like Ash and Sledge, tough choices were made regarding which characters to include, with no current plans for future additions post-launch.

Tech RadarNeutral

Rainbow Six Tactics game director says Ubisoft moved away from the 'smoke and mirrors' experience and Mario +…

Rainbow Six Tactics game director Martial Potron stated that the development team drew inspiration from Ubisoft's Mario + Rabbids series to understand tactical game design. Potron explained that the team shifted from the typical 'smoke and mirrors' approach of games like Ghost Recon to a more precise, chess-like philosophy for the turn-based tactics genre. Rainbow Six Tactics is slated for a 2027 release on PC, PlayStation 5, Xbox Series X, and Xbox Series S.

Tech RadarNeutral

Rainbow Six Tactics game director says players can't repeatedly play their favorite Operators because of the game's fatigue and injury system — 'It's a way to push players to use their tools and shuffle their roster'

Rainbow Six Tactics will implement fatigue and injury systems to prevent players from repeatedly using their favorite Operators, encouraging roster diversity. Game director Martial Potron stated these mechanics emphasize the human element of the special agents and push players to utilize their full toolkit. The game is set to release in 2027 for PC, PlayStation 5, Xbox Series X, and Xbox Series S.

Tech RadarPositive

Rainbow Six Tactics game director says the XCOM-style turn-based genre felt like a 'natural fit' for the spin-off — 'When you look at Rainbow Six, its DNA is tactical, it's just that it's first-person'

Rainbow Six Tactics game director Martial Potron explained that the decision to make the spin-off a turn-based tactics game, similar to XCOM, felt like a natural fit due to the core tactical DNA of the Rainbow Six series. He noted that the development team at Ubisoft Paris also had prior experience with turn-based titles like Mario + Rabbids, which helped in convincing Ubisoft and the Rainbow Six team of the genre choice.

Tech RadarNegative

'No, you cannot do the game 100% without killing' — Rainbow Six Tactics game director confirms players can't do a complete no-kill playthrough since some missions require players to kill enemies that are out of range for non-lethal takedowns

Ubisoft has confirmed that players cannot complete Rainbow Six Tactics with a 100% non-lethal playthrough. Game director Martial Potron stated that while most missions incentivize non-lethal takedowns for intel, some require players to kill enemies that are out of reach for non-lethal methods. The game is set to launch in 2027 for PC, PlayStation 5, Xbox Series X, and Xbox Series S.