Red Dead Redemption 2’s Crunch Made GTA 6 Studio Say “We’re Not Doing it Like This Again”
Rockstar Games has made a conscious effort to avoid the extensive crunch experienced during Red Dead Redemption 2's development for Grand Theft Auto 6. Studio leadership acknowledges the past issues and highlights improvements in development practices, aiming for a better work-life balance while still delivering an ambitious open-world experience. Grand Theft Auto 6 is slated for release on November 19th for PlayStation 5 and Xbox Series X/S.
- Entities
- Person: Rob Nelson
- Topic: Workplace Conditions
- Game: Red Dead Redemption 2
- Person: Jennifer Kolbe
- Person: James Horton
- Person: Rupert Humphries
- Game: Grand Theft Auto 6
- Platform: PlayStation 5
- Platform: Xbox Series X
- Topic: Game Development
- Company: Rockstar Games
This article was reported and published by gamingbolt.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.