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Resident Evil Requiem's director admits they needed to raise the bar for their zombies to 'keep having that…

Resident Evil Requiem director Koshi Nakanishi discusses the design of the game's zombies, aiming to make them more unsettling by retaining human-like actions and memories. Producer Masato Kumazawa emphasizes the importance of pacing and tension in horror. The article also touches on the balance between fear and enjoyability for players.

Article tone: Positive
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