Resident Evil Requiem’s Zombies Repeat Human Actions Because It’s Creepier, Says Director
Resident Evil Requiem director Koshi Nakanishi explained that the game's zombies repeat human actions to enhance the horror by emphasizing their lost humanity. Producer Masato Kumazawa also discussed the importance of pacing and tension, noting that the absence of zombies can be scarier than their presence. Capcom designed these elements to balance fear and catharsis, which is central to the Resident Evil franchise's identity.
Gaming Bolt
- Entities
- Nintendo Switch
- Masato Kumzawa
- Resident Evil Requiem
- PlayStation 5
- Xbox Series X
- Game Design
- PC
- Koshi Nakanishi
- Capcom
- Horror
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