Rise of the Tomb Raider Nintendo Switch 2 devs explain why it doesn’t run at 60 FPS on the console
Aspyr developers explained that Rise of the Tomb Raider is locked to 30 FPS on the Nintendo Switch 2 because achieving 60 FPS would have required significant compromises that would frustrate players. The team explored unlocking the frame rate but found performance inconsistent, leading to stuttering. The game is currently available on the platform.
Nintendo Everything
- Entities
- Frame Rate
- Performance
- Tomb Raider: Definitive Editon
- Rise of the Tomb Raider
- Aspyr
- Nintendo Switch 2
Original source
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