feed.gg
Topic57 articles

Frame Rate

Ongoing coverage on Frame Rate.

Latest coverage

57 articles · newest first
Nintendo Everything

Danganronpa 2×2 reveals Nintendo Switch 2 and Switch frame rate, resolution

Danganronpa 2×2 will run at 1080p docked and handheld on the Nintendo Switch 2, matching the original Nintendo Switch's docked resolution. The original Switch will run at 1080p docked and 720p handheld. Frame rates are variable between 30-60 FPS across platforms. PC, PlayStation 5, and Xbox Series X will support 4K resolution, while Xbox Series S will run at 1080p.

thumb
Eurogamer

"This is super, super heavy" - Experts test Nvidia's divisive graphics-altering DLSS 5 tech and find it really does tank your game's frame-rate

Experts at Digital Foundry have tested Nvidia's new DLSS 5 technology, finding that it significantly impacts game frame rates, with performance drops of 40-60% observed in NBA 2K7. While the technology aims to improve graphics through AI, its implementation is described as "super, super heavy," leading to concerns about its efficiency despite some positive feedback on subtle lighting enhancements.

thumb
Nintendo Everything

Tales of Eternia Remastered details Nintendo Switch 2 and Switch frame rate, resolution

Bandai Namco Entertainment has released details regarding the frame rate and resolution for Tales of Eternia Remastered on both the Nintendo Switch 2 and Nintendo Switch. The game will target 60 FPS on both platforms, with resolutions of 4K docked and 1080p handheld on the Switch 2, and 1080p docked and 720p handheld on the Switch.

thumb
PC Gamer

I've found DLSS 5 can slash frame rates by up to 73% on an RTX 5080 gaming PC in NBA 2K27, and I'm wondering what kind of mega-rig would justify the performance hit

Testing of Nvidia's DLSS 5 technology in NBA 2K27 reveals a significant performance hit, with frame rates dropping by up to 73% on a high-end RTX 5080 PC. While the AI image enhancement can improve visual fidelity, particularly in close-ups and photo modes, the substantial performance cost raises questions about its current viability for gamers.

thumb
Nintendo Everything

Onimusha: Way of the Sword tech analysis including frame rate and resolution, Nintendo Switch 2 vs. PS5 graphics comparison video

Digital Foundry has released technical analyses for Onimusha: Way of the Sword, detailing its frame rate and resolution performance on the Nintendo Switch and comparing it to the PlayStation 5. The game generally runs at a stable 30 FPS on Switch, with resolutions up to 1080p docked and 900p handheld, while also featuring DLSS.

thumb
Gaming Bolt

Grand Theft Auto 6 Runs at 30 FPS, 60 FPS Mode Remains Unconfirmed for Launch – Rumor

A rumor suggests Grand Theft Auto 6 may not launch with a 60 FPS performance mode on PlayStation 5 and Xbox Series X, with Rockstar North reportedly consulting their technical team. While the Extended Look showcased 30 FPS gameplay, experts doubt 60 FPS is achievable even on PS5 Pro due to the game's CPU-intensive design. The current 30 FPS performance is described as relatively stable.

thumb
Tech Radar

Analysts say getting GTA 6 to run at 60fps is 'extremely unlikely on console hardware,' as Rockstar confirms…

Analysts and Digital Foundry suggest that achieving a 60fps frame rate for Grand Theft Auto 6 on current-gen consoles like the PlayStation 5 and Xbox Series X/S is highly unlikely due to the game's demanding visual fidelity and complex world simulation. While the game is confirmed to target 30fps at launch, a 60fps PC version is also expected to be challenging, potentially requiring high-end hardware.

thumb
Retro Gamer

GTA 6 at 60fps is "unlikely" on console and will be "genuinely challenging" on PC, tech analysts say

Tech analysts from Digital Foundry suggest that Grand Theft Auto 6 is unlikely to achieve 60fps on current-gen consoles like the PlayStation 5, and will be challenging even for high-end PCs. The game appears to target 1440p with a 30fps cap on PS5, indicating significant effort to balance CPU and GPU workloads for a stable experience in its densely detailed open world.

thumb
Playstation Lifestyle

GTA 6 30 FPS Support Leaves PlayStation 5 Players Torn

Rockstar Games has confirmed that Grand Theft Auto 6 will target 30 frames per second on both the PlayStation 5 and PlayStation 5 Pro. This news has led to disappointment among players who had hoped for a higher frame rate, especially on the Pro model, with discussions on platforms like Reddit focusing on the perceived unacceptability of 30 FPS for a current-generation AAA title.

thumb
Eurogamer

Rockstar says GTA 6 runs at 30 FPS, while it's reportedly unsure about a 60 FPS performance mode

Rockstar Games has confirmed that Grand Theft Auto 6 will target a 30 FPS frame rate on PlayStation 5 and Xbox Series X/S. The studio is still consulting its technical team to determine if a 60 FPS performance mode will be available at launch or in the future. Details regarding resolution, Ray Tracing, and specific performance on the PlayStation 5 Pro and Xbox Series S remain unconfirmed.

thumb
Metro UK

GTA 6 will run at only 30fps but Performance mode could still happen

Rockstar Games has confirmed that Grand Theft Auto 6 will launch with a 30 frames per second performance target on PlayStation 5 and Xbox Series X. While a 60fps option is not guaranteed at launch, the studio is still consulting its technical team about the possibility for the future. This frame rate is considered reasonable given the game's graphical detail and genre, with Rockstar's previous title, Red Dead Redemption 2, also not featuring a 60fps mode.

thumb
Retro Gamer

GTA 6 will run at 30fps across PS5 and Xbox Series X, and Rockstar is reportedly undecided about adding a performance…

Grand Theft Auto VI will launch with a 30fps frame rate on both PlayStation 5 and Xbox Series X, with Rockstar Games currently undecided on adding a performance mode. While no specific details were given for the PlayStation 5 Pro, it's expected to perform similarly to the standard models at launch. Rockstar North has a history of prioritizing frame rate upgrades long after a game's initial release.

thumb
Tech Radar

GTA 6 will launch at 30fps on PS5 and Xbox 'for now', confirms Rockstar — but while 60fps is reportedly possible, it's a 40fps mode we really want to see

Grand Theft Auto 6 is reportedly set to launch at 30 frames per second on PlayStation 5, Xbox Series X, and Xbox Series S. While Rockstar Games has not confirmed higher performance modes for launch, there is speculation that they could be added post-release. The extended gameplay trailer was confirmed to be running on the base PlayStation 5, indicating a 30fps cap for the footage shown.

thumb
My Nintendo News

Call of Duty Modern Warfare 4 campaign runs at 30fps on Nintendo Switch 2

The campaign mode of Call of Duty: Modern Warfare 4 will run at 30 frames per second on the Nintendo Switch 2. In contrast, the multiplayer mode is confirmed to run at a smoother 60 frames per second on the same platform.

Nintendo Everything

NBA 2K27 confirmed to support 60 FPS on Nintendo Switch 2, has Performance Mode

NBA 2K27 will feature a Performance Mode on the Nintendo Switch 2, allowing it to run at 60 frames per second. This marks an improvement over NBA 2K26, which was limited to 30 FPS on the platform. The game is scheduled to launch on September 4, 2026.

thumb
Gaming Bolt

Aliens: Fireteam Elite 2 Runs at 1440p/60 FPS on Xbox Series X/S and PS5, 4K/60 FPS on PS5 Pro

Cold Iron Studios has revealed the performance targets for Aliens: Fireteam Elite 2 on consoles. The game will run at 1440p/60 FPS on PlayStation 5 and Xbox Series X, 4K/60 FPS on PlayStation 5 Pro, and 1080p/30 FPS on Xbox Series S. Engineering director Arnel Lim noted that maintaining these targets during intense four-player encounters has been a significant development challenge.

thumb
Shack News

The Blood of Dawnwalker will add Performance Mode in a Day 1 patch

Rebel Wolves has announced that The Blood of Dawnwalker will receive a Day 1 patch adding a Performance Mode that targets 60 frames per second on PlayStation 5 and Xbox Series X. The game will also feature Quality and Balance modes targeting 30 and 40 FPS respectively, with Xbox Series S targeting 30 FPS. The open-world vampire game is set to launch on September 3 for PlayStation 5, Xbox Series X|S, and PC.

thumb
Gamespot

The Blood Of Dawnwalker Devs Heard Your 60fps Requests And Have Good News For Console Players

Developer Rebel Wolves has confirmed that The Blood of Dawnwalker will feature a 60fps Performance Mode on PlayStation 5, PS5 Pro, and Xbox Series X, available via a day-one patch. The game will also offer Balanced (40fps) and Quality (30fps) modes on these consoles, while the Xbox Series S will target 30fps. The studio, which includes former The Witcher and Cyberpunk 2077 developers, responded to player feedback requesting higher frame rates.

thumb
IGN

The Blood of Dawnwalker Won’t Run at 60fps on Console, and Fans Aren’t Happy

The Blood of Dawnwalker will not achieve 60 frames per second on consoles at launch, according to revealed graphical mode information. This news has reportedly upset fans of the game.

Gaming Bolt

The Blood of Dawnwalker Won’t Run at 60 FPS on Consoles (Including PS5 Pro)

Rebel Wolves has detailed the performance targets for The Blood of Dawnwalker on consoles, with PlayStation 5 Pro, Xbox Series X, and PlayStation 5 aiming for 30 FPS in Quality Mode and 40 FPS in Balanced Mode, neither offering a 60 FPS option. The game will feature dynamic 4K resolution and enhanced visuals on PS5 Pro, with higher frame rates only available on PC. The open-world action RPG is set to release on September 3rd.

thumb