Rockstar artists have been working on GTA 6 for 11 years to plan out the map, co-head says roads are narrower than GTA 5's, which had a 'ripple effect' as the studio had to add even more buildings — 'All these things sort of come to bite you later'
Rockstar Games has reportedly been working on Grand Theft Auto 6 for 11 years, with artists beginning map planning in 2015. Development co-head Aaron Garbut noted that the game's narrower roads compared to Grand Theft Auto 5 created technical challenges, requiring more detailed surrounding buildings. The game is set to launch on November 19 for PlayStation 5, Xbox Series X, and Series S.
- Entities
- Topic: Map Design
- Company: Rockstar North
- Person: Aaron Garbut
- Game: Grand Theft Auto 6
- Platform: PlayStation 5
- Platform: Xbox Series X
- Platform: Xbox Series S
- Person: Jason Schreier
- Game: Grand Theft Auto 5
- Topic: Game Development
- Company: Rockstar Games
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