Jason Schreier
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Xbox Game Pass to Lose Day-One Games, Split Into Two Tiers in 2027 – Rumor
A rumor suggests Xbox will restructure Game Pass in 2027 into two tiers, one with ads for $12.99 and one without for $19.99, both losing day-one first-party releases and cloud streaming. Cloud gaming will be a separate $5.99 bundle, and console multiplayer access will be unbundled at $10.99 per month. These potential changes come amid internal criticism of Game Pass's business model and past publisher objections to features like a family plan.
A new Starcraft game is coming, but not until 2030
Blizzard Entertainment has confirmed a new Starcraft game, an open-world shooter, is in development and slated for a 2030 release. The announcement was made at Blizzcon 2026, with Dan Hay, formerly of Ubisoft, leading the project. This marks a significant shift from the series' traditional real-time strategy roots.
Physint Dropped by PlayStation Due to Missed Deadlines, Budgetary Concerns – Rumor
PlayStation has reportedly dropped publishing duties for Kojima Productions' upcoming game, Physint, due to significant budget concerns and missed deadlines. The espionage action title is said to be well over budget, with PlayStation hesitant to invest hundreds of millions. Despite this, Kojima Productions has secured a new publishing deal with Xbox, and development is ongoing.
StarCraft Shooter Has a “Full-Blown” Single-Player Campaign, Akin to Space Marine 2 – Rumor
Rumors suggest Blizzard Entertainment is developing a StarCraft shooter with a full single-player campaign, drawing comparisons to Warhammer 40,000: Space Marine 2 and Far Cry. Jez Corden of Windows Central claims to have seen pre-alpha footage and believes the game will feature a strong narrative focus, potentially with co-op elements, though multiplayer is also expected.
Don't count on the rumoured StarCraft game being a Destiny-like, says Jason Schreier
According to reporter Jason Schreier, the rumored next StarCraft game is unlikely to be a Destiny-style live service shooter. Information from Jez Corden suggests it might be more akin to Warhammer 40,000: Space Marine 2 or Far Cry. Blizzard Entertainment is expected to reveal more at BlizzCon.
A new Starcraft game at Blizzcon seems almost certain now - but what will it be?
Hints suggest a new Starcraft game will be revealed at BlizzCon, with the Starcraft Remastered website displaying cryptic messages and glitches pointing to future events. A gap in the BlizzCon schedule and reports of potential partnerships, possibly with Nexon for a 'Starcraft 3', further fuel speculation about a new RTS or potentially a first-person shooter.
Grand Theft Auto 6 Leaks Addressed by Rockstar Games: “Heartbreaking For Our Team”
Rockstar Games has addressed the "heartbreaking" leaks of Grand Theft Auto 6, stating that the situation is not how they intended for players to see the game. Despite increased security measures and previous leaks, the studio is working to find the source and hopes players will still experience the game for themselves upon release on November 19 for Xbox Series X/S and PlayStation 5.
YouTuber Named in Take-Two GTA 6 Leaker Subpoena Insists He Did Nothing Wrong
A YouTuber named in a subpoena by Take-Two Interactive regarding Grand Theft Auto 6 leaks has denied any wrongdoing. The legal action follows a significant leak of game footage and information.
Bungie Had “Five or Six” Projects in the Works Before Sony’s Acquisition – Rumor
A report indicates that Bungie had five or six projects in development before its acquisition by Sony, including Destiny 2 and Marathon. Most of these projects were canceled due to various reasons, leading to significant layoffs at the studio. Bungie is currently focusing on Marathon and has ended support for Destiny 2.
GTA 6 Leaks Just Dropped: Everything We Know From the Latest Gameplay Footage | Gamedoper
Stolen gameplay footage for Grand Theft Auto 6 has leaked online, with Bloomberg's Jason Schreier confirming its authenticity. Rockstar Games is actively issuing takedowns for the leaked clips and map images, which reveal new details such as a six-star wanted level and a smarter police identification system. While the footage is genuine, it may originate from an older development build and should be treated with caution until official reveals.
Naughty Dog Never Treated The Last of Us Online as Filler — and Intergalactic’s Team Mostly Formed After the Cancellation
Naughty Dog's canceled multiplayer game, The Last of Us Online, was treated as a tentpole release rather than a filler project, according to Jason Schreier. Most of the team now working on the unannounced Intergalactic: The Heretic Prophet only joined after The Last of Us Online was scrapped, having spent seven years in development before its cancellation at approximately 80% completion due to the challenges of live service support.
The live-service elements of Horizon Hunters Gathering are reportedly being stripped out following 'poor feedback' as new details emerge about several canceled PlayStation titles
Guerrilla Games is reportedly overhauling its upcoming live-service title Horizon Hunters Gathering, removing its multiplayer-focused features and shifting to a traditional cooperative multiplayer game with a story mode and smaller scope due to negative playtest feedback. This change comes as part of Sony's broader, and reportedly troubled, initiative to push its single-player focused studios into the live-service market, with several other PlayStation live-service projects, including a God of War game from Bluepoint and an online Spider-Man title from Insomniac, having been canceled.
Rapport: Sony skrotar live service-inslagen i Horizon Hunters Gathering
Sony and Guerrilla Games have reportedly canceled the live service elements for Horizon Hunters Gathering, opting instead for a more traditional co-op campaign experience. Development was restarted in June with a new goal to remove live service features, and the project faces potential cancellation by December if it fails to impress stakeholders. Meanwhile, work on Horizon 3 has also begun with a small team.
Sony are rebooting their live service Horizon game as a more traditional co-op affair, claim sources, with a proper Horizon Forbidden West sequel still years away
Sources indicate that Guerrilla Games is rebooting its live service game, Horizon Hunters Gathering, into a smaller, more traditional co-op multiplayer experience with a story mode. This change comes after negative reception to the original concept, and some staff are being reassigned while a small team works on a new single-player Horizon title. PlayStation CEO Hideaki Nishino previously stated the company's commitment to live service games, despite several recent setbacks in the genre.
Report: Live-service removed from Horizon Hunters Gathering following negative player feedback
Guerrilla Games is reportedly removing live-service elements from its upcoming co-op title, Horizon Hunters Gathering, due to negative player feedback. The game is being redesigned as a traditional multiplayer experience with a story mode and a reduced scope. This change follows PlayStation's broader challenges with live-service games, including cancellations and studio closures.
Horizon Hunters Gathering is reportedly no longer a live service game following negative feedback
Horizon Hunters Gathering has reportedly been rebooted to remove its live service elements following negative feedback from early playtests. Developer Guerilla Games is overhauling the game into a more traditional multiplayer co-op experience with a story mode and smaller scope. This marks another setback for Sony's live service ambitions, with the game needing to impress executives by December.
Report: PlayStation scales back live service ambitions for Horizon Hunters Gathering, reassigns devs
PlayStation-owned Guerrilla Games is reportedly scaling back its live-service ambitions for Horizon Hunters Gathering due to negative playtest feedback. The game is being reworked to be a smaller-scope multiplayer experience with a story mode, and many developers will be reassigned. This follows Sony's broader struggles with live-service titles and recent layoffs across PlayStation Studios.
Horizon Hunters Gathering Rebooted After “Negative Player Feedback” With “Far Smaller” Scope – Rumor
Horizon Hunters Gathering is reportedly being rebooted by Guerrilla Games due to negative player feedback from closed playtests, shifting away from a live-service model to a more traditional co-op experience with a smaller scope. This change follows Sony's reassessment of its live-service initiatives after the failure of Concord, with the future of Hunters Gathering dependent on impressing executives by December. The next single-player Horizon game is still years away and likely to skip the current console generation.
The Real Reason GTA 6’s Gameplay Reveal Is a Timed Netflix Exclusive
Rockstar Games is experimenting with a new distribution strategy for the Grand Theft Auto 6 gameplay reveal by partnering with Netflix for an exclusive premiere six hours before its release on official channels. CEO Strauss Zelnick suggests this is a groundbreaking partnership, implying the reveal itself will be presented in a format suitable for Netflix, potentially incorporating documentary-like elements or a special presentation rather than a standard trailer. This move is seen as a strategic marketing effort to create an event around the reveal, leveraging Netflix's platform to build anticipation for the game's eventual release.
Opinion: Deprofessionalization could foster toxic work environments on small teams
The article discusses the concept of 'deprofessionalization' in the game industry, where reduced general employment drives out career professionals, potentially fostering toxic work environments, particularly in indie development. It draws parallels between historical instances of harassment at both large and small studios, highlighting how relaxed professional standards can lead to inappropriate conduct and drive talent away from the industry.