RPGs are simply better when you're an idiot
This article argues that role-playing games are more engaging when they embrace player failure and incompetence, rather than solely selling a power fantasy. It highlights how games like Disco Elysium and Baldur's Gate 3, along with tabletop RPGs, create richer narratives and more satisfying successes by allowing for mistakes and unexpected consequences.
- Entities
- Topic: Tabletop RPG
- Game: Disco Elysium
- Game: Kingdom Come: Deliverance
- Company: Warhorse Studios
- Topic: Role-Playing Games
- Company: Larian Studios
- Topic: Game Design
- Company: ZA/UM
- Game: Baldur's Gate 3
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